Digitala Vetenskapliga Arkivet

System update
On Tuesday, August 18th, between 12-1pm, a planned system update of DiVA will take place. During this time, DiVA will not be available.
Change search
CiteExportLink to record
Permanent link

Direct link
Cite
Citation style
  • apa
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf
Decentering the Designer Through Live-Action Roleplay
Malmö University, Faculty of Technology and Society (TS), Department of Computer Science and Media Technology (DVMT). Malmö University, Internet of Things and People (IOTAP).ORCID iD: 0009-0000-2033-564X
Malmö University, Faculty of Technology and Society (TS), Department of Computer Science and Media Technology (DVMT). (Game Lab)ORCID iD: 0000-0002-7738-1601
Malmö University, Faculty of Technology and Society (TS), Department of Computer Science and Media Technology (DVMT). (Game Lab)ORCID iD: 0000-0003-3924-7484
Malmö University, Faculty of Technology and Society (TS), Department of Computer Science and Media Technology (DVMT). IT University of Copenhagen. (Game Lab)ORCID iD: 0000-0003-4933-7168
2024 (English)In: Proceedings of the Halfway to the Future Symposium, Association for Computing Machinery (ACM), 2024, article id 37Conference paper, Published paper (Refereed)
Abstract [en]

More-than-human approaches to HCI design research have gained traction in recent years, facilitating a need to employ new methods that decenter the human perspective. We propose live-action roleplay (larp), as a method and practice within HCI that can support perspective taking and empathy-building with non-humans actors. In this paper, we discuss a local community workshop where we facilitated numerous body-based and larp activities surrounding the theme of sustainability, and reflect on the strengths larp offers in service of decentering the human perspective.

Place, publisher, year, edition, pages
Association for Computing Machinery (ACM), 2024. article id 37
Series
HttF ’24
Keywords [en]
embodied methods, human-computer interaction, larp, more-than-human, roleplay, sustainability
National Category
Other Engineering and Technologies
Identifiers
URN: urn:nbn:se:mau:diva-71776DOI: 10.1145/3686169.3686173ISI: 001537871100005Scopus ID: 2-s2.0-85215500562ISBN: 979-8-4007-1042-1 (electronic)OAI: oai:DiVA.org:mau-71776DiVA, id: diva2:1908047
Conference
HTTF '24: Halfway to the Future Santa Cruz CA USA October 21 - 23, 2024
Available from: 2024-10-24 Created: 2024-10-24 Last updated: 2025-08-28Bibliographically approved

Open Access in DiVA

fulltext(3750 kB)188 downloads
File information
File name FULLTEXT01.pdfFile size 3750 kBChecksum SHA-512
d8f35de1027e5ddc8dd48253298c3333b80c4f1b96da7ee51c97a7a667d53f0ed2b1e398fd7f6fa27122daa61150c89f5cb09fb67e5b00d4d917bf54b44b6fd1
Type fulltextMimetype application/pdf

Other links

Publisher's full textScopus

Search in DiVA

By author/editor
O’Bryan, MikaelaAlvarez, AlbertoFont, JoseRobinson, Raquel Breejon
By organisation
Department of Computer Science and Media Technology (DVMT)Internet of Things and People (IOTAP)
Other Engineering and Technologies

Search outside of DiVA

GoogleGoogle Scholar
Total: 190 downloads
The number of downloads is the sum of all downloads of full texts. It may include eg previous versions that are now no longer available

doi
isbn
urn-nbn

Altmetric score

doi
isbn
urn-nbn
Total: 586 hits
CiteExportLink to record
Permanent link

Direct link
Cite
Citation style
  • apa
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf