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Exploring the Potential of Head Worn Displays for Manual Work Tasks in Industrial Environments
KTH, Skolan för datavetenskap och kommunikation (CSC), Medieteknik och interaktionsdesign, MID. Heilbronn University.ORCID-id: 0000-0001-8677-2148
2017 (Engelska)Licentiatavhandling, sammanläggning (Övrigt vetenskapligt)
Abstract [en]

In this thesis I explore the potential of modern Head-Worn Displays for aiding manual work tasks in the manufacturing industries. In such settings, workers are already supported by using mobile hand-held devices that show instructions and enable the worker to document work tasks. However, the most important disadvantage of hand-held devices is that users need to put them aside when performing tasks that require both of their hands. The current generation of Head-Worn Displays promises hands-free usage with little added complexity and also enables the augmentation of workers’ vision,

thereby supporting the work task in a more effective and efficient way.

For assessing the potential of Head-Worn Displays on factory floors, a series of studies has been conducted. The studies have been carried out directly on the production line of a German car manufacturer together with workers or in-lab, depending on the study goals. Together with workers and managers in the industrial settings we identified two work tasks whereby support for Head-Worn Displays showed good potential for increasing productivity, quality and worker comfort. The Head-Worn Display support was improved in an iterative manner within a Human-Centred Design approach.

The thesis contributes with experiences on introducing Head-Worn Displays in real world settings and for long time periods. The recorded productivity increases attributed to the Head-Worn Displays are discussed, along with worker and manager feedback. For long-term use on a factory floor, extending battery operating time was found to be of central importance. CPU and Camera were identified as the most energy consuming devices and an approach to address that is presented. A benchmark suite is introduced to enable designers, developers, and project managers to make informed decisions when selecting Head-Worn Displays. Finally, a theoretical discussion of Head-Worn Displays is presented by situating them in a sense-based Augmented Reality taxonomy, I proposed.

Ort, förlag, år, upplaga, sidor
Stockholm: KTH Royal Institute of Technology, 2017. , s. 50
Serie
TRITA-CSC-A, ISSN 1653-5723 ; 2017:10
Nyckelord [en]
Head Worn Displays, Work Support, Augmented Reality
Nationell ämneskategori
Människa-datorinteraktion (interaktionsdesign) Annan teknik
Forskningsämne
Datalogi; Människa-datorinteraktion
Identifikatorer
URN: urn:nbn:se:kth:diva-206119ISBN: 978-91-7729-338-5 (tryckt)OAI: oai:DiVA.org:kth-206119DiVA, id: diva2:1091200
Presentation
2017-05-04, 1440, Lindstedsvägen 3, Stockholm, 10:00 (Engelska)
Opponent
Handledare
Anmärkning

QC 20170426

Tillgänglig från: 2017-04-26 Skapad: 2017-04-26 Senast uppdaterad: 2025-02-18Bibliografiskt granskad
Delarbeten
1. Using Google Glass for mobile maintenance and calibration tasks in the AUDI A8 production line
Öppna denna publikation i ny flik eller fönster >>Using Google Glass for mobile maintenance and calibration tasks in the AUDI A8 production line
Visa övriga...
2015 (Engelska)Ingår i: Proceedings of the 2015 IEEE 20th Conference on Emerging Technologies Factory Automation (ETFA), New York: IEEE, 2015, s. 1-4Konferensbidrag, Publicerat paper (Refereegranskat)
Abstract [en]

The integration of new technologies in existing work tasks requires the integration of the users in all steps of the development process. In this work the human-centred design process according to the ISO 9241-210 is applied to fulfil the necessary participation of users. The Head Worn Display Glass of Google Inc. prototypically is used to improve the periodical calibration of the driver assistance system testing bay of the AUDI A8 production line. Therefore the users where observed and interviewed during the performance of the calibration and furthermore highly integrated in the iterative design process of the user interface, the human computer interaction and the program flow. At the end a final prototype could be tested.

Ort, förlag, år, upplaga, sidor
New York: IEEE, 2015
Nationell ämneskategori
Människa-datorinteraktion (interaktionsdesign)
Forskningsämne
Människa-datorinteraktion
Identifikatorer
urn:nbn:se:kth:diva-205615 (URN)10.1109/ETFA.2015.7301618 (DOI)000378564800219 ()2-s2.0-84952891588 (Scopus ID)978-1-4673-7929-8 (ISBN)
Konferens
Conference on Emerging Technologies Factory Automation (ETFA)
Anmärkning

QC 20170425

Tillgänglig från: 2017-04-20 Skapad: 2017-04-20 Senast uppdaterad: 2022-06-27Bibliografiskt granskad
2. Optimising energy characteristics of Head Worn Displays for active use in factory environments
Öppna denna publikation i ny flik eller fönster >>Optimising energy characteristics of Head Worn Displays for active use in factory environments
Visa övriga...
2016 (Engelska)Ingår i: 2016 8th International Congress on Ultra Modern Telecommunications and Control Systems and Workshops (ICUMT), New York: IEEE, 2016, Vol. 8, s. 219-224Konferensbidrag, Publicerat paper (Refereegranskat)
Abstract [en]

In this work it is described how to successfully extend the operating time of android-based wearable devices exemplified using the Head Worn Display Glass of Google Inc. Therefore, a use case at the AUDI A8 production line was picked for which an application already has been implemented. Ways to optimise power consumption have been examined and the usability of the application was improved by continuing applying the Human Centred Design process as described in ISO 9241-210. Hence, users were interviewed and their opinion on Mock-Ups and (functional) prototypes have been considered from the very beginning of the development process. The application finally was evaluated in a testing environment. It could be used without the interruptions by overheating or lack of battery capacity, which occurred before. Furthermore, the participants were able to fulfil their work tasks about 25 s faster than without the device.

Ort, förlag, år, upplaga, sidor
New York: IEEE, 2016
Nyckelord
Wearable computers, Energy conservation, Human computer interaction
Nationell ämneskategori
Människa-datorinteraktion (interaktionsdesign)
Forskningsämne
Datalogi
Identifikatorer
urn:nbn:se:kth:diva-205340 (URN)10.1109/ICUMT.2016.7765360 (DOI)000392263300038 ()2-s2.0-85006825752 (Scopus ID)978-1-4673-8818-4 (ISBN)
Konferens
International Congress on Ultra Modern Telecommunications and Control Systems and Workshops (ICUMT)
Anmärkning

QC 20170425

Tillgänglig från: 2017-04-13 Skapad: 2017-04-13 Senast uppdaterad: 2022-06-27Bibliografiskt granskad
3. Development and Evaluation of a Benchmark Test Application for Android-Based Head Worn Displays
Öppna denna publikation i ny flik eller fönster >>Development and Evaluation of a Benchmark Test Application for Android-Based Head Worn Displays
2017 (Engelska)Konferensbidrag, Publicerat paper (Övrigt vetenskapligt)
Nationell ämneskategori
Människa-datorinteraktion (interaktionsdesign)
Forskningsämne
Datalogi
Identifikatorer
urn:nbn:se:kth:diva-205342 (URN)
Konferens
19th International Conference on Human-Computer Interaction with Mobile Devices and Services
Anmärkning

QC 20170508

Tillgänglig från: 2017-04-13 Skapad: 2017-04-13 Senast uppdaterad: 2024-03-15Bibliografiskt granskad

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Rauh, Sebastian Felix
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Medieteknik och interaktionsdesign, MID
Människa-datorinteraktion (interaktionsdesign)Annan teknik

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