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  • 201.
    Andersson, Emma
    et al.
    Mälardalen University, School of Innovation, Design and Engineering.
    Manninen, Johanna
    Mälardalen University, School of Innovation, Design and Engineering.
    Criteria´s for soft innovation: visionen om att standardisera kriterier som höjer innovationsklimatet2009Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesis
    Abstract [sv]

    Denna studie syftar till att ta reda på vilka element som höjer det innovativa klimatet i företag och organisationer. Utifrån dessa element har författarna skapat kriterier som heter ”Soft innovation”. Visionen är att framtiden skulle kunna standardisera dessa kriterier. En abduktiv metod har använts. Metodvalet har motiverats med att kriterierna lättare accepteras om de är socialt konstruerade. Man kan påverka innovationsklimatet i företag, då det tar kortare tid än att förändra organisationskulturen. Dock antas att organisationsklimatet på sikt kan påverkar organisationskulturen. Kriterierna ska ses som vägledande riktlinjer för att stimulera ett innovativt klimat. Teori och empiri visade på många gemensamma faktorer som påverkar innovationsklimatet i företag. Resultatet av teori och empiri visade att de viktigaste faktorerna för att uppmuntra till kreativitet hos medarbetare var ett bra ledarskap, uppmuntran, belöning av kreativt beteende och misslyckande, projektgrupper som driver idén till verklighet och strukturer för hur kreativiteten ska hanteras.

  • 202.
    Andersson, Felix
    et al.
    Mälardalen University, School of Innovation, Design and Engineering.
    Pettersson, Sebastian
    Mälardalen University, School of Innovation, Design and Engineering.
    Isaksson, Daniel
    Mälardalen University, School of Innovation, Design and Engineering.
    "Tvärvetenskapliga perspektiv på bankmötet"2015Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesis
    Abstract [sv]

    I denna studie där vi granskat rådgivningsmötet på en bank har vi kommit fram till att kundvärdet är en av de viktigaste delarna. Runt kundvärdet sker det en rad olika aktiviteter för att mötet ska bli värdeskapande både för kunden och rådgivaren. Den fysiska miljön och kommunikationen är två viktiga delar som vi anser påverkar kundmötena. Den fysiska miljön är det som kunden ser först och banken bör därför noggrant fundera vad de vill förmedla med den fysiska miljön. För att kommunikationen ska fungera och vara effektiv under ett möte kan det vara bra om det läggs ett större fokus på inventering innan mötet.

     

    Detta har tagit oss fram till en modell där kundvärdet är den centrala delen som sedan påverkas av kommunikationen och den fysiska miljön. 

  • 203.
    Andersson, Filip
    et al.
    Mälardalen University, School of Innovation, Design and Engineering.
    Pantzar, Anders
    Mälardalen University, School of Innovation, Design and Engineering.
    Development of a mobile solution for delivering price quotes in the construction industry2013Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesis
    Abstract [en]

    The rapid growth of the mobile consumer market has influenced companies to make their workplace digital and mobile, with the goal to remove ties to a physical workplace, increase productivity, and trivialize tedious tasks. The construction industry is in need of modernization; it is a competitive market and to get a contract it is vital to provide a reasonable price quote fast.This bachelor thesis was performed together with Byggwalle AB in Västerås with the objective to create a mobile solution for price quotes, based on an earlier experimental prototype.

    This thesis will look at how the manual price quote creation process can be sped up and made more transparent to build up trust between the companies and the customers. It will also look at the choices made when developing a mobile application for the construction industry, how to make it flexible enough to fit different kinds of businesses, and look at how the data is administrated using a web based administration system.

    The result of this thesis is a promotional prototype, which sped up the delivery of price quotes from 3 weeks to 3 hours, and will be distributed to selected companies for further testing in the near future. We hope that this product can change the way business is done in construction industry.

  • 204.
    Andersson, Gabriel
    Mälardalen University, School of Innovation, Design and Engineering.
    Det flexibla klassrummet, ett hjälpmedel för pedagoger.: En förbättrad klassrumsmiljö som underlättar kommunikationen mellan pedagoger och studenter.2016Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesis
    Abstract [en]

    This thesis is a study in how to design a flexible classroom environment with a focus on facilitating and supporting teachers’ and students’ working and learning. The goal is to design a classroom environment that is welcoming while also designed to improve communication between teachers and students.

    The work is based on the Centre for Multilingualism, an education unit that is a part of Brinellskolan in Fagersta for people between 16 and 65 years who intend to learn the Swedish language and culture. The Centre for Multilingualism’s facilities are currently not well suited to the education that is provided there. The classroom at the centre needs to be better adapted, particularly with regards to physical elements such as storage and acoustics, and display elements such as whiteboards and projectors. At the Centre for Multilingualism the students do not have their own classroom or home-room, so it is important that the classroom they use is flexible and is designed to accommodate many different activities and users at different times.

    This study is based on theories of spatial design such as form, function, acoustics, colouring and lighting, it also includes some cognitive theories of design. The methods that have been applied in this thesis are spatial analysis, interviews and reference objects. Based on the results of these applied theories and methods a design proposal has been created. The goal of the design proposal was to create design for a flexible, functional, and aesthetically pleasing classroom adaptable to suit a variety of educational activities and also different teachers and students with differing needs.

    This study is intended to be of interest to educators, designers or researchers in design and teaching methods.

  • 205.
    Andersson, Hampus
    Mälardalen University, School of Innovation, Design and Engineering.
    Effektivisering av lager- och orderhanteringsaktiviteter på Dormakaba AB2017Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesis
    Abstract [sv]

     

    The problem

    Being able to manage the process- and material flows in an efficient way is essential for delivering goods, on time and at the lowest possible cost, to customers. Efficient flows have always been of great importance, but in the past few decades they have received more attention, especially within industrial circuits. The interest in creating efficient flows has increased in line with market developments, its increased complexity and variations. But with the new market companies have come to face new problems. Poor delivery service, high inventory- and handling costs and longer lead times. Longer lead times lead to greater costs for the company. It’s also a competitive disadvantage, which means that the company may end up losing customers to competitors.

     

    With this in mind, the decision was made that this study would focus on reducing the lead times at the company’s warehouse department. The questions on which this study is based are as follows:

     

    1. Which factors affect the lead times for inventory- and order management?
    2. How can you increase the efficiency and shorten the lead times for inventory- and order management?  

    Case study

    During this thesis, a case study has been conducted at Dormakaba AB. The case study has been delimited to include only the inventory- and order management at the company. The overall approach for this study has been the DMAIC-method. The gathering of data has been made through observations, interviews and time studies.

     

    During the case study, a lot of unnecessary movements were identified in the process of inventory- and order management. This was mainly due to the layout of the warehouse, the design of the workbenches and the lack of structure. In order to reduce the lead times, the unnecessary movements needed to be minimized as much as possible. Therefore the improvement proposals are primarily focusing on reducing unnecessary movements.

     

    Results and conclusions

    During the course of the study a time study, on an order handling process, were done. The order, which could be considered to be of normal size, were completed in 32,8 minutes. By making an ABC-analysis and design the inventory after the results of the analysis, changing workbenches, introducing 5s on the workbenches and delivery area and introducing a new layout, it was estimated that a time saving of 6,8 (20,73%) was possible. This would allow an annual time saving of 2 266,5 hours.

  • 206.
    Andersson, Hedvig
    Mälardalen University, School of Innovation, Design and Engineering.
    Felicias mattelåda: Ett kreativt och engagerandeläromedel för lågstadiet2009Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesis
    Abstract [sv]

    Matematik är ett av de viktigaste ämnena i dagens skola, men det är också ett av de ämnena som eleverna ofta tycker är tråkigast. På senare år har undersökningar visat på brister i elevernas matematikkunskaper och skolans matematik har blivit beskylld för att inte vara tillräckligt tydligt kopplad till verkligheten.

    Genom att ta del av tidigare forskning kom jag fram till sex riktlinjer för att utforma ett bättre läromedel i matematik. Jag bestämde mig således för att designa ett läromedel: med öppna lösningar där eleverna själva fick formulera problemen, ett läromedel som appellerade till flera sinnen, som var konkret utan abstrakta termer, som gjorde det möjligt för eleverna att använda sin kreativitet, som inbjöd till diskussioner och kommunikation och som fångade elevernas engagemang.

    Jag bestämde mig för att utforma mitt läromedel kring Felicia, hennes detektivbyrå och fallet med stölderna på hotell Citronella.

  • 207.
    Andersson, Henrik
    Mälardalen University, School of Innovation, Design and Engineering. Informativ illustration.
    Hur kan en informativ serietidning hjälpa barn att intressera sig för källsortering?2011Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesis
    Abstract [sv]

    Denna rapport avser arbetsprocessen bakom ett examensarbete på Mälardalens högskola med tema”flöde och processer”. Arbetets uppgift har varit att framställa en informativ bildserie för barn iårskurs 0 till 6 som informerar om källsortering och motiverar att källsortera. Rapporten innehållerkvalitativa undersökningar kring hur man framställer bra effektiv informationsdesign anpassat förbarn, hur man finner rätt bildmanér för målgruppen samt huruvida om serier är effektfulla i läromedel.

  • 208.
    Andersson, Henrik
    et al.
    Mälardalen University, School of Innovation, Design and Engineering.
    Yngvesson, Markus
    Mälardalen University, School of Innovation, Design and Engineering.
    Game of Ideas: utvecklingsprocessen för ett interaktivt verktyg att designa affärsidéer2009Independent thesis Advanced level (degree of Master (One Year)), 20 credits / 30 HE creditsStudent thesis
    Abstract [sv]

    Författarna har sedan 2007 gemensamt skrivit uppsatsarbeten samt drivit konsultföretag inom kommunikation och kreativitet.  Under tiden har författarna kommit i kontakt med samarbetsövningen Win As Much As You Can. Författarna har ansett att övningen hade potential att bli ett nyttigt verktyg för företag för att förbättra samarbete och kommunikation och utvecklade därför övningen under 2008 till ett spel, Evolution. Dessa erfarenheter låg till grund för utformningen av Game of Ideas, vilket är baserat på litteraturstudier inom komplex systemteori och innovation. De grundläggande dragen för komplex teori har tillämpats genom att låta teorier kring innovation bli till spelregler. Syftet med uppsatsen har varit att försöka skapa något helt nytt genom att sammanföra två olika sorters teorier till ett interaktivt verktyg att designa affärsidéer.

  • 209.
    Andersson, Jennie
    Mälardalen University, School of Innovation, Design and Engineering, Innovation and Product Realisation.
    Already there?: cultivating emergent places for radical innovation in operations2017In: International Series in Operations Research & Management Science, Volume 255, Springer New York LLC , 2017, 131-149 p.Chapter in book (Refereed)
    Abstract [en]

    This chapter proposes a way of understanding and cultivating places for radical innovation in operations. This chapter describes how, organisations can, instead of letting an innovation laboratory be its single economic and managerial priority, foster a decentralised, varied and emergent palette of places in use where radical innovation can occur. The chapter suggests that this can be done in lean production facilities and radical innovation be balanced with incremental innovation. 

  • 210.
    Andersson, Jennie
    et al.
    Mälardalen University, School of Innovation, Design and Engineering.
    Andersson, Carina
    Mälardalen University, School of Innovation, Design and Engineering.
    Design as Information: How May Design and Information Relate?2009In: Design Principles and Practices: An International Journal, ISSN 1833-1874, Vol. 3, no 4, 161-172 p.Article in journal (Refereed)
    Abstract [en]

    According to Pettersson, design may be a process and/or the result of the process, a product. The area of design is multidisciplinary and involves several notions. One is in the subject field of Information Design, which includes language, communication, art, cognition and information science. These disciplines refer to the concept of information differently. There is therefore a need for a fruitful theory of information, terms and concepts in order to enrich the reasoning of design as information. Bates presents a definition of information and several fundamental information forms. There, she offers a theoretical framework, the main core of which is that information may take different forms related to architecture, graphic design, interior design, and interface design, etc. Such a framework may contribute to understanding the meaning of design. Bates’ theory is applied in a study involving spatial design in industrial environments. The conclusions of the study illustrates how design and information relate to a design process and a design product that enriches the understanding of the meaning of design.

  • 211.
    Andersson, Jennie
    et al.
    Mälardalen University, School of Innovation, Design and Engineering, Innovation and Product Realisation.
    Lindell, Rikard
    Mälardalen University, School of Innovation, Design and Engineering, Embedded Systems.
    It Could Just as Well Have Been in Greek:: Experiences from Introducing Code as a Design Material to Exhibition Design Students2016In: TEI '16 Proceedings of the TEI '16: Tenth International Conference on Tangible, Embedded, and Embodied Interaction Pages 126-132, EINDHOVEN, Netherlands: ACM , 2016, 126-132 p.Conference paper (Refereed)
    Abstract [en]

    This paper discusses the experience and learning from introducing programming in a museum exhibition design course. Thirty-seven information design students from Sweden, with no previous experience in programming, participated in the course in 2014 and 2015. The students' tasks were to create interactive exhibition stations at a county museum in five weeks. We introduced Arduino and Processing programming in the course to enlarge the information design students' repertoire and to find ways to develop the interactive aspects of the exhibition medium. We aim to identify and discuss challenges and strengths when introducing code as design material in design education. The education of future exhibition designers is an important matter relevant the TEI community.

  • 212.
    Andersson, Jenny
    Mälardalen University, School of Innovation, Design and Engineering.
    Ett hinder kvar: En studie i Svensk hästhoppnings organisation2011Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesis
    Abstract [sv]

    Inledande problem

    Det har under ett flertal år skett organisationsförändringar inom Svenska ridsportförbundet och dennes underorganisation tävling/hoppning. Dessa förändringar har påverkat det Svenska hopplandslaget, då deras ledning kommit och gått på grund av interna konflikter som pågått mellan det Svenska ridsportförbundet och tävling/hopporganisationen. I denna studie har jag undersökt samarbetet mellan det Svenska ridsportförbundet och tävling/hopporganisationen för att ge förslag på hur organisationen kan utvecklas, för att återigen få med sig det Svenska hopplandslaget så att det sportsligt kan hävda sig internationellt. Forskningsfrågan som varit vägledande i denna studie: Hur kan tävling/hopporganisationen utvecklas för att skapa ett framgångsrikt och hållbart landslag?

    Syfte

    Syftet med studien är att undersöka tävling/hopporganisationen och deras samarbete med Svenska ridsportförbundet för att med hjälp av innovationsprocesser arbeta fram förslag till hur organisationen kan utvecklas, så att den återigen får med sig landslaget och sportsligt kan hävda sig internationellt.

    Metod

    I studien har jag använt en kvalitativ metod i form av intervjuer som skett med en representant från Svenska ridsportförbundet, tävling/hopporganisationen och en landslagsryttare. Intervjuerna gav mig en bild av hur samarbetet mellan de olika parterna fungerade. Jag har även hämtat information till studiens empiri via observationer i olika miljöer. Utifrån studiens teoretiska referensram har empirin analyserats varefter jag arbetat fram förslag till hur Svenska ridsportförbundet och tävling/hopporganisationen kan utvecklas organisationsmässigt.

    Slutsats

    I studien har det framkommit att Svenska ridsportförbundet och tävling/hopporganisationen saknat en stabil struktur vilket gjort att interna konflikter kunnat växa fram. Samtidigt har den kommunikativa förmågan varit undermålig och påverkat parterna på ett negativt sett, då missförstånd lett till konflikter. För framtiden behöver Svenska ridsportförbundet skapa en stabil struktur och utveckla den kommunikativa förmågan tillsammans med sina underorganisationer för att ge landslaget de nödvändiga förutsättningarna för att återigen kunna hävda sig internationellt.

  • 213.
    Andersson, Katarina
    Mälardalen University, School of Innovation, Design and Engineering.
    När platsen ska tala - gestaltning i känslig kulturmiljö: En fallstudie av Birka2013Independent thesis Advanced level (degree of Master (Two Years)), 20 credits / 30 HE creditsStudent thesis
    Abstract [sv]

    Denna undersökning är en fallstudie av Birka en del av världsarvet Birka och Hovgården. Birka tros ha varit en aktiv köpstad under vikingatiden och är en betydelsefull del av Sveriges historia. Ett världsarv är ett natur- eller kulturminne som anses så värdefullt att det har betydelse för hela mänskligheten. Själva platsen och mötet med kulturmiljön är en viktig del av studien. Det finns idag tre huvudaktörer som förvaltar och driver Birka. Utmaningen med studien består av två delar, aktörernas olika intressen och relationen mellan att skydda känslig kulturmiljö samtidigt som platsen ska levandegöras för besökare. 

    Syftet är att med en fallstudie av Birka undersöka möjligheter och begränsningar vid informationsgestaltning i känslig kulturmiljö. Studien riktar sig till besökare som på egen hand vill upptäcka och förstå platsen. Den specifika frågeställningen handlar om Vilka informationsbehov uppstår för den besökare som på egen hand vill utforska en kulturmiljö och hur kan dessa behov mötas?

    Empirin består av observationer, utprovning och platsanalys på Birka. Intervjuer har genomförts med aktörerna och nuvarande informationsmaterial har samlats in. Analysen är kvalitativt tolkande med hermeneutisk angreppsätt.

    Då studien inte har någon uppdragsgivare har en viktig del av undersökningen varit att identifiera informationsbehov för att sen kunna ge ett förslag till framtida informationsinsatser. Informationsbehoven som identifierats åt den enskilde besökaren är: kunna förstå var fornlämningsområdet börjar och dess utformning. Möjligheten till att orientera sig inom området och att det finns information om Birka och dess historia tillgänglig oavsett tid på dygnet eller året. Möjlighet till fördjupning är också önskvärt.

    Framtida informationsinsatser kan bestå av vandringsstråk utformade efter olika teman som gör att besökaren själv kan påverka valet av information, detta i form av en mobilapplikation. Möjligheten till en folder bör finnas som tar upp intressanta platser och erbjuder en grundläggande förklaring av Birka. Den passar bra till enskilda besökare som besöker platsen för första gången. För att orientera sig till den plats som kartan i foldern avser placeras platsmarkeringar i landskapet. Förslagsvis kan fornlämningsområdets entré markeras och ha ett liknande formspråk som Birkamuseet. En skylt vid entrén kan presentera världsarvsområdet och visualisera området på en karta.

  • 214.
    Andersson, Katarina
    Mälardalen University, School of Innovation, Design and Engineering.
    Vägledningsskyltar på servicekontor2011Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesis
    Abstract [sv]

    Försäkringskassan, Pensionsmyndigheten och Skatteverket bildar tillsammans ett servicekontor. Kontoren finns utplacerade i hela landet. Tanken är att du som medborgare ska kunna få hjälp med allt som rör de olika myndighetera.

    Syftet med min forskning var att utveckla ett vägledningförslag till servicekontoret i Eskilstuna, detta för att underlätta för besökarna att hitta till rätt myndighet och öka flödet inne på servicekontoret. Undersökningar har gått till genom observationer, intervjuer och enkäter, detta för att förstå hur besökarna orienterar sig på servicekontoret.

    Mina reslutat visar att besökarna inte uppmärksammar de skyltar som finns idag. Enligt mig är det på grund av skyltarnas brist på god informaionsdesign och placering.

    Jag har med hjälp av teori och den insamlade empirin tagit fram vägledningsskyltar som med hjälp av färg och form vägleder besökaren på servicekontoret. Myndigheternas logotyper och märken har arbetats in i skyltarna.

  • 215.
    Andersson, Kristoffer
    et al.
    Mälardalen University, School of Innovation, Design and Engineering.
    Olsson, Emelie
    Mälardalen University, School of Innovation, Design and Engineering.
    Meningsförändrande innovationer inom industrirobotbranschen: En explorativ fallstudie2012Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesis
    Abstract [en]

    In this thesis the subject innovation and the change of meaning is in focus. The purpose of the study is to present a new dimension of innovation as a change of meaning together with the cases we’ve studied. It is discussed throughout the article if theories of perception and association can affect the organization and its ability to create meaning-changing innovations. The industrial robotics is a market in need of, perhaps, if not other markets but of finding new ground that results in the change of meaning. What happens when you stand at the intersection of main areas in the field of innovation? Is it possible that meaningful change can be found here, amongst radical innovation and industrial robotic arms and it’s technology? Our methods were interviews and prior research complementing the cases we’ve presented. We want to show how meaning can change various dimensions. Together with a perceptual theory and an innovation theory we’ve found out that meaning and innovation can go hand in hand.

  • 216.
    Andersson, Li
    Mälardalen University, School of Innovation, Design and Engineering.
    Självständigt Flöde: En studie om självständig orienterbarhet på Björnkullas äldre- och demensboende2011Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesis
    Abstract [en]

    The purpose of this study was to examine how the design of the wards, at Björnkulla nursing home, affects the residents’ wayfinding ability and autonomy. Thus, the aim has been to make a design proposal that, trough color and design can increase the residents’ chance to independent mobility. Since the study aimed to examine how the environment affect and can support people with dementia, qualitative methods were used. Observations of the two dementia wards were carried out as a starting point, and as a means to compare the different design of the two wards. The observations were complimented by two informant interviews, with people linked to the nursing home, the head of unite and the occupational therapist.

    The result show that staff, in most cases, guides the residents between the common room and the residents own apartments. In addition, the residents ask for help when they need to visit the toilet and often remain seated in the same place throughout the day, with the exception of those who exhibit wandering behavior. The results clearly state that people suffering from dementia are dependent on the spatial design in order to orient themselves independently. The results also show the benefit of an open floor plan with almost immediate visual access to main destinations. The major weakness, of the wards current design, concerns the ability of the residents to independently find their way from the common room back to their own apartment. Mainly because the doors do not distinguish themselves from each other. This would suggest that the most important design feature, for a person suffering from dementia, is transparency. In the meaning direct view of the destination. Complimented by clear and distinct landmarks.

    The design proposal therefore supports aiming as a wayfinding strategy. As a result it contains a color-coding system, that distinguish the residents doors, and additional landmarks that facilitate wayfinding from one decision point to the next, when the doors are not directly visible. Also included in the design proposal is a concept that can help minimize wandering.

  • 217.
    Andersson, Linda
    et al.
    Mälardalen University, School of Innovation, Design and Engineering.
    Kabuye, Lillemor
    Mälardalen University, School of Innovation, Design and Engineering.
    Loi, Lilly
    Mälardalen University, School of Innovation, Design and Engineering.
    Delat Ledarskap: Ett sätt att lätta på bördan?2008Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesis
    Abstract [en]

    Many people seem to be curious about shared leadership but are having a hard time finding information about this subject. Leaders from Sweden that practice and don't practice shared leadership have participated in a qualitative study. Whether or not shared leadership works, depends on the influence from areas such as competence and assignments, values, availability and efficiency, communication and power and conflict. A handbook about shared leadership should include general information about the subject, should be written in a straightforward way, contain advice, word definitions, pictures and scenarios. This study has given us a clear picture of what is needed to carry out a shared leadership and what content that needs to be presented in a handbook intended for leaders with an interest in shared leadership.

  • 218.
    Andersson, Linn
    Mälardalen University, School of Innovation, Design and Engineering.
    Myndighet och retorik – en fungerande taktik?: Hur offentliga myndigheter kan använda visuell och verbal retorik i samverkan i ett externt informationsmaterial2017Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesis
    Abstract [en]

    Studies show that young adults do not see public sector as an attractive employer. There is an incorrect view that needs to be treated with correct information. Ovanåkers municipality has therefore requested an information material that highlights them as employers.

    Public sector need to comply with laws and directives in their external communication. But how can these rules coincide with visual and verbal rhetoric, in order to maintain both the tune of the authority and yet influence the target audience?

    Previous research shows that visual and verbal rhetorical figures and tropes can affect the receiver so they look at the sender and the message more positively. However, there is no previous research on which rhetorical figures or tropes that works best in text and image, or how rhetorical figures and tropes can interact with language in public sector.

    This study has through comparative analysis and testing on the target audience come to the assumption that there are 11 rhetorical figures and tropes that work better than others with language in public sector with an informative purpose, and that there are six figures and tropes that should be able to interact to some extent with language in public sector, for example in images. Of these figures and tropes, this study indicates that public sector could use rhyme in heading, epanaleps in the introduction, antithesis in body text and hyperbola in image if they want their target audience to positively be affected by the information. The visual rhetoric should subsequently complement or say the same as the verbal rhetoric in order for them to work together.

  • 219.
    Andersson, Lukas
    Mälardalen University, School of Innovation, Design and Engineering, Innovation and Product Realisation.
    Produktutveckling av SMS Presence Mobile2016Independent thesis Basic level (university diploma), 10 credits / 15 HE creditsStudent thesis
    Abstract [sv]

    Detta examensarbete ingår inom ämnet produktutveckling – industriell design. Arbete har utförts för Smart Media Solutions AB i Nacka Stockholm. Examensarbete är på C nivå och omfattar 15 högskolepoäng. Arbetet har utförts på hel fart under april och maj månad 2015 av undertecknad student från Mälardalens högskola.

    Uppdraget är att vidareutveckla en produkt åt Smart Media Solutions. Produkten heter SMS Presence Mobile och är ett golvstativ för skärmar. Uppdraget innebär att vidareutveckla och sammanställa ett högtalarsystem till produkten.   

    Produktutvecklingsprocessen inleds med att först förstå problemet genom att analysera hur produkten ser ut idag samt dialog med uppdragsgivaren. Med hjälp av olika produktutvecklingsverktyg togs det fram fyra olika koncept vilket slutade med ett slutkoncept. Slutkonceptet koncept är testad och redo för att sättas i produktion.

    Konceptet består av en högtalarlåda som är placerad inuti stativet. Stativet har även täckplåtar som är designanpassade för högtalarlådan. Det har även designat monteringskomponenter för lätt montering av hela produkten.

    Högtalarlådan fungerar och ger ett bra ljud. Högtalarsystemet består av en mini förstärkare och högtalare som är placerade stativet. Det finns även ett grenuttag placerad i stativet för att minska trassel för sladdar. Volymregulator fins placerad på stativ för lätt tillgänglighet till volymreglering. 

    Slutresultat av detta arbete illusteraras i form ar renderade bilder, tillverkningsritningar samt ett tillverkat slutkoncept.

  • 220.
    Andersson, Magnus
    Mälardalen University, School of Innovation, Design and Engineering.
    En analys av materialförsörjningsprocessen i samband med kontaktledningsprojekt hos Balfour Beatty Rail AB2011Independent thesis Advanced level (degree of Master (One Year)), 20 credits / 30 HE creditsStudent thesis
    Abstract [sv]

    Balfour Beatty Rail AB har kompetens för genomförandet av uppdrag inom samtliga teknikområden för järnvägsinfrastruktur och är i dagsläget en av de större aktörerna på den svenska järnvägsentreprenadmarknaden. Rådande konkurrenssituation kräver en kontinuerlig utveckling av verksamhetens processer för att bibehålla dess konkurrenskraft. Vid genomförandet av arbeten i Trafikverkets anläggningar finns restriktioner som innebär att järnvägsspecifikt material skall användas. I dagsläget finns endast en leverantör av detta material, Trafikverket Materialservice, vilket medför i en konkurrenssituation att det är direkt avgörande hur effektivt ett projekt kan genomföras. I en kontaktledningsanläggning ingår ett hundratal olika komponenter. Ett effektivt och väl planerat materialflöde är i sammanhanget en viktig del i utförandet samt en möjlighet att kunna presentera ett konkurrenskraftigt erbjudande.

    Syftet med genomförandet av detta arbete har varit att kartlägga, beskriva och analysera materialförsörjningsprocess, från ett logistikperspektiv, till verksamhetens kontaktledningsprojekt. Avsikten har varit att visa på de brister som i dagsläget finns i materialförsörjningsprocessen samt att ge förslag på förbättringar som medför att ett effektivare mer konkurrenskraftig materialflöde kan erhållas. Informationen som ligger till grund för den inledande kartläggningen och den efterföljande beskrivningen av processen är huvudsakligen inhämtad genom observationer och genomförda intervjuer.

    Utifrån den analys som genomförts anses förutsättningarna för att skapa ett effektivt materialflöde som goda. Materialflödet gynnas av rådande leveransstruktur, att materialflödet genom verksamheten är en förhållandevis korta process, samt att materialkvantiteterna baseras på verklig åtgång. Förutsättningarna är goda men den rådande bristen på kontroll, uppföljning och kommunikation medför att ett omfattande arbete krävs för att nå den effektivitet som det finns potential till.

    Analysen ligger även till grund för de förbättringsförslag som arbetats fram. Förlagen syftar till att ge idéer på hur de strukturella problem som i dagsläget finns i verksamhetens kontaktledningsprojekt kan lösas samt hur arbetet bör ske för att förbättra materialflödet som helhet. Förslagen bygger delvis på att förändringar genomförs tidigt i processen för att uppnå önskat resultat i de senare delarna. Arbetet med materialförsörjningsprocess bör i framtiden inriktas på förebyggande åtgärder som hjälper till att förhindra uppkomsten av problem i processen. Att lyckas med ett förändringsarbete kräver stöd både från de som är direkt inblandade och från organisationen.

    En bra lösning finns i dagsläget redan till de strukturella problemen men anses inte lönsamt i samtliga projekt. För dessa projekt ges förslag på arbetsmetod för att förbättrande av strukturen samt förslag på hur beställningsarbetet ska utvecklas för att minska den fysiska hanteringen i projekten. Förslag som är relaterade till förbättringsarbetet av materialflödet syftar framförallt till att förbättra kontrollen av flödet genom ett ökat uppföljningsarbete, en förbättrad kommunikation och ett närmare leverantörssamarbete. Samtliga förslag är tänkta att skänka bidrag till arbetet med utformningen av en effektivare materialförsörjningsprocess.

  • 221.
    Andersson, Magnus
    et al.
    Mälardalen University, School of Innovation, Design and Engineering.
    Eriksson, Peter
    Analysis of noise levels, audio frequency and fuel consumption with propellers of type McCauley and MT on BAe Jetstream 322012Independent thesis Basic level (university diploma), 10 credits / 15 HE creditsStudent thesis
    Abstract [en]

    This report describes a thesis project conducted at Direktflyg in Borlänge, in early 2012, where the aim was to analyse the difference in noise level, audio frequency and fuel consumption between propellers of the older type McCauley and the newer type MT on the aircraft type BAe Jetstream 32. To perform the analysis, the authors reviewed current procedures regarding noise certification from air safety agencies to be able to identify suitable methods for the noise level and audio frequency measurements. The results of the conducted noise level measurements show a general lower noise level throughout the cabin and a significant reduction in noise level behind row 2 when using the MT propeller compared to the McCauley type. In practice this means a lower perceived noise level for most passengers at an average passenger load factor. The frequency measurements show that the MT propeller generates audio frequencies which are perceived as lower in noise levels and are therefore more comfortable for passengers. The fuel consumption was also slightly lower when using the MT propeller compared to the McCauley type over the assigned time period and the determined limiting parameters.

  • 222.
    Andersson, Maria
    Mälardalen University, School of Innovation, Design and Engineering.
    Klarar 8 Sidor konkurrensen?: En jämförande analys av informationsvärdet i 8 Sidor, Dagens Nyheter och Metro2008Independent thesis Basic level (degree of Bachelor), 10 points / 15 hpStudent thesis
  • 223.
    Andersson, Maria
    et al.
    Mälardalen University, School of Innovation, Design and Engineering.
    Pettersson, Carina
    Mälardalen University, School of Innovation, Design and Engineering.
    Skola för framtiden: är entreprenöriellt lärande essentiellt för utvecklingen av kreativiteten inom skolvärlden2012Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesis
    Abstract [en]

    Creativity and innovation have become two very important concepts in today’s society where the demand for these abilities are sought after. At the same time, the school system of today follows a more traditional outlook on what learning and knowledge means.The extend students ability to understand and elevate their motivation is possible through creative methods of working. In order to create a school system which can withstand the demands of the future by including creative methods in its model, a study was carried out to examine how teachers’ thoughts on creativity could mean for its development.This study took place in an elementary school in Sweden where Entreprenöriellt Lärande (EL) has been in use for the last two years. Three teachers were interview regarding subjects such as a) creativity and what it means, b) teaching and motivation and c) students abilities. The study showed that the concept of creativity had undergone some changes even though it was thought of as small ones. This in turn affected the work that was being done and the concept of teaching. At the same time, there are constraints in which the teachers are working, for instance limited recourses and having to reach certain goals. The innovative proposal this study contributes is based on those factors the teachers listed as most constraining.

  • 224.
    Andersson, Martin
    et al.
    Mälardalen University, School of Innovation, Design and Engineering, Embedded Systems.
    Sjöström, Emil
    Mälardalen University, School of Innovation, Design and Engineering, Embedded Systems.
    COMPARISON OF TIME- AND EVENT-TRIGGERED STRATEGIES FOR WIRELESS COMMUNICATION IN EMBEDDED SYSTEMS: Design of a lab assignment for university level course on data communication in embedded systems2016Independent thesis Basic level (degree of Bachelor), 180 HE creditsStudent thesis
    Abstract [en]

    Embedded systems (ESs) and wireless technologies are in constant rapid development and therefore it is important to educate people in these subjects. This thesis work has the goal of developing a lab assignment for a university level course on data communication in embedded systems. Embedded systems have reliability and timeliness requirements that have to be fulfilled. These criteria pose problems to be addressed while ESs are used in conjunction with communication over wireless medium, which has some underlying limitations. These limitations come in the form of interference, degradation of signal strength with the distance and possible unwanted delays. This thesis work starts with a literature study on medium access control (MAC) methods and their possibilities for adoption of time-triggered and event-driven strategies for ESs with time constraints and continues with the lab assignment design, implementation and testing. Taking into account timing requirements brought by ESs and the specifics of the lab, i.e., limited time given to the students to solve the problem and compulsory usage of available lab equipment, a design with two communicating raspberry Pis was proposed. The system consists of a sensor node sending its readings to a controller, which is responsible for analyzing the data and actuating a set of LED lights as a response to the input data. The communication is done over a WiFi network and three different programs, organizing the communication in time-triggered, eventdriven or a combination of the two fashions are developed. Each program is tested under three environmental conditions and the results from these tests clearly show the limitation of the underlying CSMA/CA MAC adopted in WiFi and give a greater understanding of the advantages and disadvantages of different strategies for communication design.

  • 225.
    Andersson, R B
    et al.
    Mälardalen University, School of Innovation, Design and Engineering.
    Dana, L P
    Mälardalen University, School of Innovation, Design and Engineering.
    Johansson, A W
    Mälardalen University, School of Innovation, Design and Engineering.
    Indigenous Rights, Entrepreneurship and Economic Development: Policies and Outcomes in Canada, New Zealand and Sweden2005Conference paper (Refereed)
  • 226.
    Andersson, Robin
    Mälardalen University, School of Innovation, Design and Engineering.
    MOBILE PLATFORM INTERFACE FOR CONTROLLING AND MONITORING ARTIFICIAL LIMBS2017Independent thesis Advanced level (degree of Master (Two Years)), 300 HE creditsStudent thesis
    Abstract [en]

    An artificial limb driven by myoelectric signals provides individuals suffering from upper limb amputation a means to perform some daily activities that would otherwise be impossible to perform. Although promising, the functionality of the limb is however still limited due to signal drift and changing requirements for different daily activities. The ability for the user to adjust control parameters on the artificial limb in real time could enhance the quality of life for these people by improving the performance of the artificial limb. During this master thesis, a mobile platform for communication and configuration of an artificial limb has been developed based on previous work by Max Ortiz C et al. The communication between the embedded system and the mobile application is based on a bluetooth standard and have been verified in conjunction with a customized communication protocol.Qualitative validation was performed by analyzing a collected questioner from one patient suffering an upper limb amputation. The results showed that functionality of the artificial limb is still one of the most important areas that needs to be improved. In addition, the most important types of feedback currently lacking were tactile feedback and elbow functionality. Quantitative experimental tests showed a statistically significant improvement in terms of both artificial limb response time and movement prediction accuracy when the threshold value, used by the control system to make a movement prediction, was adjusted in real time through the mobile application as compared to having a fixed threshold. These results shed new light on the potential benefits of using a mobile interface for real-time adjustment of limb parameters.

  • 227.
    Andersson, Sabine
    Mälardalen University, School of Innovation, Design and Engineering.
    Innergården: Förbättrat utomhusflöde på äldreboende genom tillämpad Informationsdesign2011Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesis
  • 228.
    Andersson, Sandra
    Mälardalen University, School of Innovation, Design and Engineering.
    Text och bild i samverkan för att förklara funktioner i teknikinformation2015Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesis
    Abstract [en]

    There are lots of studies that show that text and image integration is good for learning and understanding. But to simply add some images to a text material or vice versa, does not ensure improvement. How can text and image interact from a cognitive theoretical perspective in a product to increase the understanding of functions in a complex system? This is the question that I have asked myself in this study and limited my analysis to a brochure about the intern system PERFEKT. The brochure is made by Tjeders who manufactures and markets components in areas such as healthcare. The purpose of the study is to make the brochure more understandable and to clarify information about product features. To do this, I have used literary studies, conducted telephone interviews with the target audience and made a text and image analysis. Based on the methods and the theoretical framework I have designed a new brochure, made proposals of a coherent picture mannerisms, produced a new text written in the text binding theme-rheme as well as working with text and images in the collaboration. Conclusions of this work is that knowledge of the target audience can lead to a better understanding of what information they want. The irrelevant information decreased by adapting the information to the target audience, which is good for our limited working memory. By using theme-rheme in the text, the reader can wander into the text step by step, which also reduces strain on the memory. By interacting text and picture and connecting the two modalities together, the information conveyed is better understood. One of the methods to interact both modalities that I have applied in my design result is: integration.

  • 229.
    Andersson Schaeffer, Jennie
    Mälardalen University, School of Innovation, Design and Engineering.
    Communication space: Spatial design in manufacturing industry2011Licentiate thesis, comprehensive summary (Other academic)
    Abstract [en]

    The main concern of this licentiate thesis is to discuss how built space is used for communication in the manufacturing industry, from a visual communication perspective. The thesis presents and develops the notion of 'communication space' and presents a model to describe the relation between different factors in the communication space.

    In a multiple case study, six different cases from the manufacturing industry are described and analyzed to highlight how built space is used for communication in a lean production context. Research results on how built spaces such as improvement places, meeting places and a development workshop affect improvement processes and communication are presented. What the studied improvement areas, meeting places and workshop can be said to communicate about the improvement processes is analyzed.

    The research results show that the built spaces in manufacturing industry are used for communication on two levels, both as places for interaction between employees and as a part of a communication process. The study also shows a relation between architecture from a specific time and the relation to the improvement work in the industrial context. How the results can be used to facilitate communication in the built spaces used for improvement processes in manufacturing industry is suggested in the thesis.

  • 230.
    Andersson Schaeffer, Jennie
    Mälardalen University, School of Innovation, Design and Engineering, Innovation and Product Realisation. IPR (Innovation and Product Realisation).
    ‘Company-selfies’ Boundary Negotiating Artefacts in Group Discussions on Innovation2015In: The Proceedings of The XXVI ISPIM Conference 2015 Budapest, Hungary - 14-17 June 2015, Budapest, Hungary, 2015Conference paper (Refereed)
    Abstract [en]

    In this paper, one practice-oriented approach to incorporate nonexperts in early stages of innovation work is presented and analysed: the method of photo-based group discussions on innovation. The result is based on studies in 7 different organizations during 2013-2014. The method was developed as a response to a current innovation management problem in manufacturing companies in mid-Sweden, i.e. the problem how to enable all employees to use their talent and potential in relation to innovation initiatives on all levels. The results show how the photographs were used by the participants to negotiate different interpretations of innovation. The photographs were used for self-reflection, borrowing, inclusion and denominating actions. The results contribute to the theoretical understanding in the innovation management community of photographs in innovation processes. It does so by the introduction of the notion 'company-selfie' and the analyse of the photograph as a boundary negotiation artefact in groupdiscussion on innovation.

  • 231.
    Andersson Schaeffer, Jennie
    Mälardalen University, School of Innovation, Design and Engineering.
    Rumslig omgestaltning : – en visuell signal i förändringsprocesser2009Report (Other academic)
    Abstract [sv]

    Abstract

    Detta är en teknisk rapport om en fallstudie, utförd på en utvecklingsverkstad, 2007-2008. Som metod användes intervju, enkätundersökning, studier av tryckt material och arkitekturanalys. En rumslig förändring kopplas till aspekter som orientering, professionalitet, den anställdes känsla av värde för företaget, motivation och status. Andra aspekter i studien är rumslig gestaltning som signal för förändring, nöjda medarbetare, trivsel, framtid, attraktiv arbetsplats, verkstad i världsklass och effektivitet.

    Resultatet indikerar att en rumslig förändring i den studerade utvecklingsverkstaden fungerar som en positiv visuell signal för en pågående förändringsprocess när det gäller organisation på avdelningen som helhet. I det empiriska resultatet har det blivit tydligt att förändringar av rumsliga element starkt kan förknippas med – och vara ett resultat av – agerad information (Bates, 2006). De övertygelser och förhoppningar som genomsyrar avdelningens ledning visar sig i form av effekter i de rumsliga elementen. I slutsatsen diskuteras studiens resultat kort i relation till Hawthornestudien (Mayo, 1933).

     

  • 232.
    Andersson Schaeffer, Jennie
    Mälardalen University, School of Innovation, Design and Engineering.
    Space for Creative Dialogue: context and content in practice2012Conference paper (Refereed)
    Abstract [en]

    Abstract: How do Spaces for Creative Dialogue evolve and how are they experienced in practice? In this paper we will present findings on how space is experienced by informants in the structure of a dialog seminar in an innovation research project. We are investigating the relationship between the physical context and mental content, between the created mental space and the experience of physical space. In the project studied here, the aim of the research was to share ideas and also to develop strategies and methods for radical change in production systems in manufacturing industry from an engineering, innovation and design research perspective. In a way the research project itself was under the demand to be innovative and different competences had to work together. In the method of dialog seminars the explanation of the organisation is focused around the structure of the seminar, but the physical spaces is an unexplored part of the dialog seminar. The success of the innovation process today depends on the use of both organizational structure and physical space. Furthermore, the organizational structure and physical space must be designed to encourage the very communication that spurs innovation, a view put forward by Allen and Henn (2007). So, how was the project organised to encourage a dialogue that spurs innovation and how were the physical spaces experienced? Keywords: creative spaces; dialogue; thinking style; radical innovation.

  • 233.
    Andersson Schaeffer, Jennie
    Mälardalen University, School of Innovation, Design and Engineering. Mälardalen University, School of Innovation, Design and Engineering, Innovation and Product Realisation.
    Spaces for innovation2014Doctoral thesis, comprehensive summary (Other academic)
    Abstract [en]

    Workspace design, as an enabling factor in innovation, is an emerging topic for innovation and design research. However, little research has been done on users’ experience on workspaces for innovation in a manufacturing industrial context. The aim of the dissertation is to develop knowledge and understanding of workspaces for innovation from a user perspective.

    The dissertation is based on studies done in four manufacturing industries and in one design and innovation consultancy, with a focus on the employees' experience of the physical space in relation to innovation. The research method used was the photo elicitation interview. The 31 participants made photographs that served as a basis for verbal interviews to communicate the relationship they experienced between their workspace and innovation. The analysis and the interpretation of the material, supported by information, cultural and phenomenological theoretical perspectives, intend to contribute to the current scientific discourse in innovation and design.

    A pattern was found in the results. In the manufacturing industrial companies, the majority of workspaces that users described as supporting or hindering innovation were motifs showing aculture promoting innovation in small steps. Their examples were found to be in close similarity to what previous research describe as characteristics of exploitative innovation. In the design company, the most photographed motifs were workspaces and objects that supported different variations of what previousresearch defines as characteristics for a culture supporting radical, explorative innovation.

    The dissertation presents results contributing to the research on ambidexterity, with focus on a possible coexistence between different innovation cultures. The results indicate that spatial differentiation creates possibilities for coexistence between the two innovation cultures. Six spatial characteristics were found in the descriptions of the workspaces related to the marginalised explorative culture in the manufacturing companies.

    The dissertation discusses the possibilities of creating spaces for explorative innovation (SEIs) and space as a tool for innovation. An initial version of a support for design is presented.

  • 234.
    Andersson Schaeffer, Jennie
    et al.
    Mälardalen University, School of Innovation, Design and Engineering.
    Backström, Tomas
    Mälardalen University, School of Innovation, Design and Engineering.
    Cadavid, Juan
    Mälardalen University, School of Innovation, Design and Engineering.
    Spatial design for continuous improvement: The case study of three manufacturing companies2010In: International journal of computer integrated manufacturing (Print), ISSN 0951-192X, E-ISSN 1362-3052, Vol. 23, no 8-9, 791-805 p.Article in journal (Refereed)
    Abstract [en]

    There are places in industry intended for communication regarding continuous improvement. This paper presents an observation of the state of practice today in one large and two medium-sized companies. It explores spatial design in

    continuous improvement areas and how spatial design may hinder or support communication regarding

    improvements. Although implementation and development of lean manufacturing is a subject for research in an

    industrial context, the spatial design is not well developed as a supporting variable. Computers or digital

    visualisation tools are not used in the improvement areas of the studied companies, even though the companies have

    a highly automated production. The improvement areas serve as a complement to the integration of manufacturing

    through computers. The improvement areas enhance the possibility to develop shared knowledge of how the

    production works and to coordinate actions. The architectural and semiotic analysis of the spatial design for

    continuous improvement in industry implies a different perspective and includes aspects of cognition, information,

    communication and treats how and what the elements in the improvement areas communicate.

     

  • 235.
    Andersson Schaeffer, Jennie
    et al.
    Mälardalen University, School of Innovation, Design and Engineering.
    Bellgran, Monica
    Spatial design and communication for Improved Production Performance2009In: Proceedings of The International 3rd Swedish Production Symposium: Göteborg, Sweden, 2-3 december 2009 / [ed] Rosén, B.G., Swedish Production Academy, 2009, 317-324 p.Conference paper (Refereed)
    Abstract [en]

    The paper present research results on how a spatial design can communicate and support

    production performance in relation to lean production. The main concern of this paper is to

    discuss the role of interior design and its affect on humans in a production system and to

    contribute to a more profound understanding of lean production from a communicative aspect.

    This paper is focusing on three case studies: a project studio, a prototype workshop, and a

    development workshop in manufacturing companies. The study in the development workshop

    is conducted during a period of two years, with an ambitious survey as follow up. The

    two others are context cases to exemplify and investigate the role of interior design in an

    industrial environment, with project studios as the main subject.

    The research method chosen is case study methodology including a literature review related

    to examples from the industrial case studies.

    In industry, spatial design in interaction with visual artefacts can be used to reduce the 8th

    waste by supporting effective communication, cross-functional work, decision-making processes,

    reinforcing the project identity, facilitating project management, save time, shorten

    led time for development projects and inspire employees to a positive view of the company

    and the project.

     

  • 236.
    Andersson Schaeffer, Jennie
    et al.
    Mälardalen University, School of Innovation, Design and Engineering.
    Bozic, Nina
    Mälardalen University, School of Innovation, Design and Engineering.
    Backström, Tomas
    Mälardalen University, School of Innovation, Design and Engineering.
    Creating an innovative culture using the physical space as an artifact. Findings in art and manufacturing industry2012Conference paper (Refereed)
  • 237.
    Andersson Schaeffer, Jennie
    et al.
    Mälardalen University, School of Innovation, Design and Engineering, Innovation and Product Realisation.
    Carlsson, Anna-Lena
    Mälardalen University, School of Innovation, Design and Engineering, Innovation and Product Realisation.
    The method of photo-elicitation from a phenomenological perspective.2014In: Proceedings of 13th International design conference Design 2014, 2014, -58 p.Conference paper (Refereed)
    Abstract [en]

    There is a growing interest in the relation between workspace design and innovation. On the one hand, is the idea of designing an “innovation lab” that supports innovation. There are substantial financial investments involved when creating an innovation lab and there is evidence that such spaces can have short useful lifespan and some of them fail because they are not used as intended [Lewis and Moultrie 2005; Fayard and Weeks 2011]. On the other hand, workspaces can be altered by the users for short or long terms to support innovation activities. The users hence become spatial designers themselves. A gap exists in research on the underlying mechanisms, architecture, and dynamics by which organisations can create an environment supporting continuous improvements and radical innovation on both individual and organisational levels [Turner, Swart and Maylor 2013, Turner and Lee-Kelly 2013]. From design research we can contribute with a perspective on the underlying mechanisms and the dynamics in play in the area of workspace design and innovation. We can form the design research for the innovation labs, i.e. utopian specifically designed spaces for innovation, or the relationship between innovation, users and daily workspaces. We have chosen to acknowledge and study the complexity in relations between users, daily workspaces and innovation. Our hypothesis was that photo-elicitation could be a method to study that weave of complexity and research underlying dynamics.

    In this article we discuss the method of the photo-elicitated interview (PEI), as a tool in human-centred design research with respect to context and workspace. A phenomenological perspective focus on the human experience, examine and clarify situations, events and experiences as they occurs spontaneously in daily life (Seamon, 2000). This article intend to provide background theories from phenomenology and examples from an empirical study to discuss if and how PEI is instrumental in getting information from interviewees about their relation to their workspaces and innovation. Although the phenomenological theoretical perspective is relevant and therefore used here to describe human relation to workspaces and discuss the method, our use of specific notions from phenomenology aims firstly to support the analyse of the method to inform design research, and is not intended develop the phenomenological concepts themselves.

  • 238.
    Andersson Schaeffer, Jennie
    et al.
    Mälardalen University, School of Innovation, Design and Engineering, Innovation and Product Realisation.
    Eriksson, Yvonne
    Mälardalen University, School of Innovation, Design and Engineering, Innovation and Product Realisation.
    Spaces for Innovation: A Photo-elicitated Study in Three Companies from Manufacturing Industry and the Design Firm IDEO2014In: The International Journal of Design Education, ISSN 2325-128X, Vol. 7, no 3, 49-62 p.Article in journal (Refereed)
    Abstract [en]

    The possibility that physical space can support or disturb processes for innovation in production systems is overlooked in the manufacturing industry and in research. This article rests on three studies in manufacturing industries and one in a design firm, with a focus on the employees' subjective experience of the physical space in relation to innovation. The employees made photographs and used keywords (followed up with verbal interviews) to communicate the relationship they perceived between physical space and innovation. The study shows that there is a relationship between company culture and the individual’s choices of physical spaces understood to support or hinder innovation. From the results, it can be concluded, that manufacturing companies which were studied form cultures that produce few spaces that support divergent thinking, while such spaces are prioritized in the design firm. This article show clean and orderly spaces for innovation in the manufacturing industry; for the design company, informal, collaborative, and visually simulative environments.

  • 239.
    Andersson Schaeffer, Jennie
    et al.
    Mälardalen University, School of Innovation, Design and Engineering. Mälardalen University, School of Innovation, Design and Engineering, Innovation and Product Realisation.
    Eriksson, Yvonne
    Mälardalen University, School of Innovation, Design and Engineering. Mälardalen University, School of Innovation, Design and Engineering, Innovation and Product Realisation.
    Tool complexes of innovation:: Spaces for explorative innovation in four manufacturing industrial companies2014In: DRS 2014, Design´s big debates: Pushing the boundaries of design Research / [ed] Design Research Society, Umeå, 2014, 663-676 p.Conference paper (Refereed)
    Abstract [en]

    Providing an environment in which both radical innovation and continuous improvement can exist, i.e. an ambidextrous environment, is one of the biggest challenges manage­ment faces. While having an ambidextrous organisation is of central importance to the competitive advantage of a firm, there is limited understanding of how to manage it.

    In this article, we are reporting on our research on the design of workspaces and the relations between design and ambidexterity in innovation. We studied the workspaces as artefacts in innovation cultures. We analysed relations between users and spaces that could enable an explorative innovation culture to emerge, and found spaces related to explorative innovation that coexisted with an exploitative innovation culture in production in the manufacturing industry.

    The results indicate that to develop ambidexterity on an individual level in a culture dominated by exploitative innovation, one strategy is spatial differentiation. The result shows that artefacts relating to a culture for explorative innovation in the studied manufacturing companies are artefacts in a marginalised culture. We present six spatial characteristics for artefacts in the marginalised culture: undercover spaces, grey zone spaces, satellite spaces, chameleon spaces, temporal spaces and accession spaces.

  • 240.
    Andersson Schaeffer, Jennie
    et al.
    Mälardalen University, School of Innovation, Design and Engineering, Innovation and Product Realisation.
    Eriksson, Yvonne
    Mälardalen University, School of Innovation, Design and Engineering, Innovation and Product Realisation.
    Tool-complexes of innovation.: Spaces for explorative innovation in four manufacturing companies2014In: Proceedings of DRS 2014: Design’s Big Debates, Umeå, Sweden, 2014, Vol. 1, no 1, 663-676 p.Conference paper (Refereed)
    Abstract [en]

    Providing an environment in which both radical innovation and continuous improvement can exist, i.e. an ambidextrous environment, is one of the biggest challenges manage-ment faces. While having an ambidextrous organisation is of central importance to the competitive advantage of a firm, there is limited understanding of how to manage it. In this article, we are reporting on our research on the design of workspaces and the relations between design and ambidexterity in innovation. We studied the workspaces as artefacts in innovation cultures. We analysed relations between users and spaces that could enable an explorative innovation culture to emerge, and found spaces related to explorative innovation that coexisted with an exploitative innovation culture in production in the manufacturing industry. The results indicate that to develop ambidexterity on an individual level in a culture dominated by exploitative innovation, one strategy is spatial differentiation. The result shows that artefacts relating to a culture for explorative innovation in the studied manufacturing companies are artefacts in a marginalised culture. We present six spatial characteristics for artefacts in the marginalised culture: undercover spaces, grey zone spaces, satellite spaces, chameleon spaces, temporal spaces and accession spaces.

  • 241.
    Andersson Schaeffer, Jennie
    et al.
    Mälardalen University, School of Innovation, Design and Engineering, Innovation and Product Realisation.
    Jackson, Mats
    Mälardalen University, School of Innovation, Design and Engineering.
    Spatial design supporting the management of radical improvements within the manufacturing industry2013In: Proceedings of the 19th international conference on engineering Design, Seoul, Korea, Dem. Republic of: the Design Society , 2013, 129-138 p.Conference paper (Refereed)
    Abstract [en]

    It is important for the manufacturing industry to become more innovative. Doing what we always have done is not enough. External pressure and the required speed of change, requires industry to improve the management of incremental and radical improvement work. There is thus a need for new methods, tools, and processes to improve the innovative capabilities. In this paper we discuss the use of spatial design to support the management of radical improvement within the manufacturing industry. The designs of the physical spaces are in the paper presented as frames that are cultivating, facilitating and enabling radical improvement without imposing a regime of control and forced change. The spatial design enables the process and contributes to an ecosystem supporting radical improvement. To better manage radical improvement processes, one option suggested in this paper is to create five dedicated places - five enabling frames - for five phases in a radical improvement process, firstly to bring attention to the different phases of the process and secondly to support the actions in each part.

  • 242.
    Andersson Schaeffer, Jennie
    et al.
    Mälardalen University, School of Innovation, Design and Engineering, Innovation and Product Realisation. IS (Embedded Systems).
    Lindell, Rikard
    Mälardalen University, School of Innovation, Design and Engineering, Embedded Systems. IS (Embedded Systems).
    Design to engage?: Embodied information in control rooms2015In: Vision Plus 2015 Conference VisionPlus, Birmingham City , United Kingdom, 2015Conference paper (Refereed)
    Abstract [en]

    Information and the design of information effect the situation in control rooms for automated industrial processes. The design conveys to the operators the state and changes of state of the process. According to the common view among control room equipment developers, issues for design in highly automated control rooms, include the operators likely ignoring information, being bored and are not noticing variations until the variation triggers an alarm. Such problems can have economic and environmental consequences. In the highly automated control rooms of the future, these risks of can be dealt with from various point of view. The current thinking behind human-computer interaction (HCI) design is engineering the ‘human factor’ instead of understanding the human situation. Visionary areas in computing might convert HCI product development processes to design-driven processes that focus on user experience. The TAIPA research project presented in this paper focuses on the user experience in two control rooms. Based on the results and previous research, we examine how the information might be given a tangible and ambient design to engage operators. This paper presents illustrations of aspects of future design for the control room.

  • 243.
    Andersson Schaeffer, Jennie
    et al.
    Mälardalen University, School of Innovation, Design and Engineering, Innovation and Product Realisation. IS (Embedded Systems).
    Lindell, Rikard
    Mälardalen University, School of Innovation, Design and Engineering, Embedded Systems. IS (Embedded Systems).
    Emotions in design: Considering user experience for tangible and ambient interaction in control rooms2016In: Information Design Journal, ISSN 0142-5471, E-ISSN 1569-979X, Vol. 22, no 1, 19-31 p.Article in journal (Refereed)
    Abstract [en]

    Operators in highly automated control rooms are said to be constantly bored, and boredom is an emotional state that can have economic and environmental consequences. This article presents insights into users’ emotions and their role in the design of control rooms. The study focused on the users’ experience in two control rooms, where operators explored their emotions in relation to a situation, object, place, or action. Based on the results of the study and previous research, this article examines control room’s information design and makes recommendations on how it might be given a tangible and ambient form.

  • 244.
    Andersson Schaeffer, Jennie
    et al.
    Mälardalen University, School of Innovation, Design and Engineering, Innovation and Product Realisation. IPR (Innovation and Product Realisation).
    Palmgren, Marianne
    Mälardalen University, School of Innovation, Design and Engineering, Innovation and Product Realisation. IPR (Innovation and Product Realisation).
    Prototyping in the in-between: A Method for Spatial Design education2016In: 2016 Design Research Society 50th Anniversary Conference DRS'16, Brighton, United Kingdom, 2016, no 50, 653-669 p.Conference paper (Refereed)
    Abstract [en]

    A challenge in today's design education practice is to formulate and use methods that support competences in the in-between-space between basic form training and learning that is relevant for designers in the future society. The aim of the paper is to discuss and to evaluate prototyping exercises in design education placed in that in-between space. Four different approaches to prototyping exercises are described, examined and evaluated in the paper. The prototyping exercises are engaging the students in the learning cycle phases of learning by experimentation and learning by experiencing. The result shows that the prototyping exercises did support learning of diverse competences in that in-between space but were also counterproductive and met different kinds of resistance in the students. This paper invites to a dialogue on how different prototyping techniques in design education might be used when educating designers.

  • 245.
    Andersson, Staffan
    Mälardalen University, School of Innovation, Design and Engineering.
    Verifieringsinformation: En kvalitativ studie2012Independent thesis Basic level (university diploma), 10 credits / 15 HE creditsStudent thesis
    Abstract [en]

    This report deals with how an optimal degree of verification information in a contract shall be attained. While writing contracts there are a limited level of information at hand. Customer requirements are available but the system design is not established. Radar systems are very complex products that lead to many years from contract to final delivery. Meanwhile new technologies are developed and this might lead to redesign. Thus, acceptance tests will be affected and discussions might occur between manufacturer and costumer.

    Discussions might be due to a low level of information at contract level, which might lead to different visions between manufacturer and costumer. On the contrary, too much information causes problems if incorrect information has emerged and if there is a change in design discussions will arise. 

  • 246.
    Andersson, Tobias
    et al.
    Mälardalen University, School of Innovation, Design and Engineering.
    Johansson, Erik
    Mälardalen University, School of Innovation, Design and Engineering.
    A closer look and comparison of cross-platform development environment for smartphones2014Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesis
    Abstract [en]

    A problem with having a fast and wide production of different platforms for mobile devices is that you can’t code for one and deploy on all devices at the same time. This thesis is focused on cross-plat1form development environments for smartphones and mainly to see what options there are on the market. This report will investigate how well a cross-compiler solution compares to hybrid cross-platform development. To do this we took a closer look at their architecture and then compared this with the results from different tests made. All the tests were made on the same smartphone to ensure fairness between them. All the tests strive to be as equal as possible even though the languages might differ from each other. The tested frameworks were PhoneGap, Qt, Unity3D and GameMaker. The different tests were about performance, power consumption, difficulty in accessing web browsers to perform HTML parsing and lastly to see if the platforms can access different native APIs such as the camera and accelerometer. The previously mentioned topics were compared between all the frameworks. We also compared the documentation found on their webpage to figure out which is the easiest to get started on.

  • 247.
    Andersson, Victoria
    Mälardalen University, School of Innovation, Design and Engineering.
    Touch gestures for process graphics2016Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesis
    Abstract [en]

    The goal of this thesis was to explore and find ways to implement touch gestures in the context of process automation, with the limitation to one specific use case found suitable for touch interaction for ABB’s distributed control system called System 800xA. The typical way to handle the data in System 800xA today is to show and control it through the so called process graphics. It is possible to do this on a touch device today, but the current graphical user interface focus on mouse and keyboard interaction. Because of this some of the common design elements and interaction cues that are in use right now are less suitable when running the system on a touch device. Important characteristics for the process graphics to have for an efficient and delightful user experience when interacting with the system on a touch device were therefore also investigated. To understand if, and if so when and how, an industrial process control system could benefit from touch interaction a PACT analysis was done as a first step. This PACT analysis was then used as a basis for how 15 use cases and their suitability for touch were evaluated. A combination of two out of these 15 use cases were found to be a suitable aim for a prototype that was created. These two use cases involved navigation and controlling of the system and were found suitable for several reasons, including the fact that they are common use cases for when touch interaction with the system is used today. Therefor these two use cases in combination was chosen as the target use case. To find which gestures that were suitable for this use case, an exploratory test was performed where the participants were allowed to show what gestures they perceived as suitable for different tasks that the use case could involve. The findings from these user tests were that the gestures should be kept simple, often only require one hand and one finger usage. Based on these findings, a high-fidelity prototype was implemented on a tablet called Surface Pro. As a way to evaluate the implementation of the high-fidelity prototype an assessment test was conducted. The results from the assessment test indicates that while it is important to adjust the system for touch interaction, by for example use elements in suitable sizes and provide functions adapted for touch interaction, it is also important to replicate the current system where it is possible.

  • 248.
    Anderstig, Sandra
    et al.
    Mälardalen University, School of Innovation, Design and Engineering.
    Eklund, Daniel
    Mälardalen University, School of Innovation, Design and Engineering.
    Development of Production Concept: Process development at ABB Control Products with focus on generating new production concept2012Independent thesis Advanced level (degree of Master (Two Years)), 20 credits / 30 HE creditsStudent thesis
    Abstract [en]

    This Master thesis is within the area of innovative production. The authors are Master students at Mälardalen University in the field of production and process development. The purpose of the thesis is to design a production development process and to apply it in the case study performed at ABB Control Products in Västerås, Sweden. The new production concept developed is needed due to several changes in production of large size contactors that will take place during 2012; a new product size will be introduced, a new design of current products will be implemented, and production capacity for future increasing demands must be investigated.

    The approach to generate the production concept has been based on theoretical methods and models with focus on the lean philosophy.

    Through the theoretical framework a process for production development has been designed with the stages;

    Planning and Preparation, Current State Analyze, Concept Generation, Concept Analyze and Selection, and Visualization of Concept. The outcome of the thesis project is a mapping and disturbance analyze of current production, and a new production concept with an automation solution and a new balancing of the production line included. Finally the new production concept has been visualized in a 3D-simulation model.

    The main differences of the new production concept compared to current production is that conveyors are used as transportation system through the entire production process and two parallel flows is used in the production line in aim to shorten the lead time.

  • 249.
    Andrade, Hugo
    Mälardalen University, School of Innovation, Design and Engineering.
    Software Product Line Architectures: Reviewing the Literature and Identifying Bad Smells2013Independent thesis Advanced level (degree of Master (One Year)), 20 credits / 30 HE creditsStudent thesis
    Abstract [en]

    The Software Product Line (SPL) paradigm has proven to be an effective way to achieve large scale reuse in different domains. It takes advantage of common aspects between different products, while also considering product specific features. The architecture plays an important role in SPL engineering, by providing means to better understand and maintain the product-derivation environment. However, it is difficult to evolve such architecture because it is not always clear where and how to refactor. The contribution of this thesis is twofold. First, the current state of the art of software Product Line Architectures (PLAs) is investigated through a systematic mapping study. It provides an overview of the field through the analysis, and categorization of evidence. The study identifies gaps, trends and provides future directions for research. Furthermore, this thesis addresses the phenomenon of architectural bad smells in the context of SPLs. A case study provides an investigation on the implications of such structural properties in a variability-based environment. Prior to the search for smells, the architecture of a sample SPL in the text editor domain is recovered from the source code.

  • 250.
    Andreas, Granholm
    Mälardalen University, School of Innovation, Design and Engineering.
    A migration method for legacy mobile applications2014Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesis
    Abstract [en]

    Developing cross-platform mobile applications as well as migrating existing native applications to other platforms are complex tasks where developers have to face numerous issues. In this thesis we analyze challenges and existing approaches related to cross-platform development and focus specifically on the migration of existing native mobile applications to other platforms. The purpose is to explore existing approaches to cross-platform mobile application development and define whether and how these approaches can be used for migration of legacy applications. As result, a generic method for migrating legacy applications to other platforms has been developed. In order to provide a proof-of-concept, the migration method has been applied to a case-study in industrial settings where the legacy applications were developed for windows 8.1 tablets. The chosen cross-platform development tool for migration in the case-study was Xamarin and a prototype for the platforms Android and iOS were implemented.

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