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Augmented reality-tekniken och dess tillämpning i en kontext av barnböcker, museer och kulturarvsplatser
University of Skövde, School of Informatics.
2016 (Swedish)Independent thesis Advanced level (degree of Master (One Year)), 20 credits / 30 HE creditsStudent thesis
Place, publisher, year, edition, pages
2016. , 53 p.
Keyword [sv]
Augmented reality, 3D-grafik, Kulturarv, Läsfrämjande, Spelteknologi
National Category
URN: urn:nbn:se:his:diva-12965OAI: diva2:974483
External cooperation
KASTiS, Kulturarv och spelteknologi i Skaraborg
Subject / course
Media, Aesthetics and Narration
Educational program
Media, Esthetics and Narration - Master’s Programme 60 ECTS
KASTiS, Kulturarv och spelteknologi i Skaraborg
Available from: 2016-10-03 Created: 2016-09-26 Last updated: 2016-10-03Bibliographically approved

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