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Improving HSL Recognition Skills with a Color Game
KTH, School of Computer Science and Communication (CSC).
2016 (English)Independent thesis Advanced level (degree of Master (Two Years)), 20 credits / 30 HE creditsStudent thesis
Abstract [en]

Improving color matching skills requires a specifically designed interface as much as well-calculated feedback on the underlying color model. This thesis relates to the production of a game for learning HSL and elaborates on learning patterns with regard to hue and game progression. A quantification of learning based on performance variation is proposed. In an effort to balance data quantity and relevance, several variables of pure analysis interest are defined. Results on learning inhomogeneities are presented through Hue Learning Curves with streamgraphs and detailed bar charts. The consequences of design choices and gameplay on performance and learning are discussed.

Place, publisher, year, edition, pages
Keyword [en]
HSL, Hue, E-Learning, Color Distance, Streamgraph, Hue Learning Curve, Color Matching
National Category
Human Computer Interaction
URN: urn:nbn:se:kth:diva-192559OAI: diva2:970775
Educational program
Master of Science - Human-Computer Interaction
2016-08-30, 11:00 (English)
Available from: 2016-10-03 Created: 2016-09-14 Last updated: 2016-10-03Bibliographically approved

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School of Computer Science and Communication (CSC)
Human Computer Interaction

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