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Improving HSL Recognition Skills with a Color Game
KTH, School of Computer Science and Communication (CSC).
2016 (English)Independent thesis Advanced level (degree of Master (Two Years)), 20 credits / 30 HE creditsStudent thesis
Abstract [en]

Improving color matching skills requires a specifically designed interface as much as well-calculated feedback on the underlying color model. This thesis relates to the production of a game for learning HSL and elaborates on learning patterns with regard to hue and game progression. A quantification of learning based on performance variation is proposed. In an effort to balance data quantity and relevance, several variables of pure analysis interest are defined. Results on learning inhomogeneities are presented through Hue Learning Curves with streamgraphs and detailed bar charts. The consequences of design choices and gameplay on performance and learning are discussed.

Place, publisher, year, edition, pages
2016.
Keyword [en]
HSL, Hue, E-Learning, Color Distance, Streamgraph, Hue Learning Curve, Color Matching
National Category
Human Computer Interaction
Identifiers
URN: urn:nbn:se:kth:diva-192559OAI: oai:DiVA.org:kth-192559DiVA: diva2:970775
Educational program
Master of Science - Human-Computer Interaction
Presentation
2016-08-30, 11:00 (English)
Supervisors
Examiners
Available from: 2016-10-03 Created: 2016-09-14 Last updated: 2016-10-03Bibliographically approved

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fulltext(5400 kB)78 downloads
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Human Computer Interaction

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CiteExportLink to record
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Citation style
  • apa
  • ieee
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Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
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  • Other locale
More languages
Output format
  • html
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  • asciidoc
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