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Blir vi mer aggressiva av att spela våldsamma pc/tv-spel?: En kvantitativ enkätstudie
Karlstad University, Faculty of Arts and Social Sciences (starting 2013), Department of Social and Psychological Studies.
2015 (Swedish)Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesisAlternative title
Do we become more aggressive by playing violent video-games? : A quantitative survey (English)
Abstract [sv]

En kvantitativ enkätstudie genomfördes för att undersöka samband mellan att spela våldsamma pc/tv-spel och aggressivitet. Urvalet bestod av tillgängliga respondenter på Facebook och GameReactors Facebooksida där enkäten delades. 123 stycken deltog i undersökningen varav 85 män och 38 kvinnor. För att undersöka deltagarnas spelvanor frågades hur ofta de spelar pc/tv-spel samt våldsamma spel och hur roligt de ansåg att våldsamma pc/tv-spel var. För att mäta deltagarnas aggressivitet användes testet Buss-Perry-Questionnaire som mäter aggression och fyra underskalor av aggression (fysisk aggression, verbal aggression, ilska och fientlighet). Spearmans korrelationstest användes för att undersöka samband mellan variablerna för att se om spelvanorna av våldsamma spel gav högre poäng på aggressivitet eller någon av de fyra underskalorna. Resultatet visade inga signifikanta samband mellan att spela våldsamma pc/tv-spel ofta och någon aggressionstyp. Samband fanns mellan att tycka det är roligt att spela våldsamma pc/tv-spel och verbal aggressivitet samt fysisk aggressivitet. Ett Mann Whitney U test visade skillnader mellan män och kvinnor då det gällde spelvanor och aggressivitet. Männen spelade våldsamma pc/tv-spel oftare, tyckte våldsamma pc/tv-spel var roligare, var mer fysiskt aggressiva och kvinnor var mer ilskna. Spearmans rangkorrelation visade ett negativt samband mellan ålder och att spela våldsamma pc/tv-spel ofta. De som var yngre ansåg dock inte att våldsamma spel var roligare än andra spel. Korrelationen visade inga signifikanta samband mellan ålder och aggression. Det visade sig alltså inte att de som var yngre var mer aggressiva. Slutsatsen som dras är att de som tycker om att spela våldsamma pc/tv-spel tenderar att vara mer verbalt aggressiva och fysiskt aggressiva. När det gäller frågan att spela våldsamma spel ofta är det oklart om speltiden påverkar aggressionen hos en person och mer forskning behövs på ämnet.

Abstract [en]

A quantitative survey was carried out to investigate the connection between playing violent PC / video games and aggression. The sample consisted of respondents available on Facebook and Gamereactor's Facebook page where the survey was divided. 123 people participated in the survey, of which 85 men and 38 women. To explore participants' gaming habits they were asked how often they play the PC / video games and violent game and how funny they thought that violent PC / TV game was. Bus-Perry-Questionnaire where used to measure participants' aggressiveness which measures aggression and four subscales of aggression (physical aggression, verbal aggression, anger and hostility). Spearman's correlation test was used to examine the relationship between the variables to see if the gaming habits of violent games gave higher scores on aggression or any of the four sub-scales. The results showed no significant correlation between playing violent PC / video games often and any type of aggression. Correlation existed between thinking it is fun to play violent PC / video games and verbal aggression and physical aggression. The Mann Whitney U test showed differences between men and women when it came to gaming and aggression. Men played violent PC / video games more often, thought violent PC / video games were more fun, were more physically aggressive, and women were angrier. Spearman's rank correlation showed a negative correlation between age and playing violent PC / video games frequently. Those who were younger did not consider violent games as more fun than other games. The correlation showed no significant relationship between age and aggression. It appeared, therefore, that those who were younger were more aggressive. The conclusion is that those who enjoy playing violent PC / video games tend to be more verbal aggressive and physical aggressive. Regarding the question about playing violent games often is it unclear whether the playing time affects the aggression of a person and more research is needed on the topic.

Place, publisher, year, edition, pages
2015. , 23 p.
Keyword [en]
Violent videogames, Aggression, Buss-Perry-Questionnaire, Questionnaire study
Keyword [sv]
Våldsamma pc/tv-spel, Aggressivitet, Buss-Perry-Questionnaire, Enkätstudie
National Category
Psychology
Identifiers
URN: urn:nbn:se:kau:diva-44547OAI: oai:DiVA.org:kau-44547DiVA: diva2:950960
Educational program
Study program in Case Management (180 ECTS credits)
Supervisors
Examiners
Available from: 2016-08-11 Created: 2016-08-04 Last updated: 2016-08-11Bibliographically approved

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