Implementing implicit interaction in interactive film
Independent thesis Advanced level (degree of Master (One Year)), 10 credits / 15 HE creditsStudent thesisAlternative title
Att använda implicit interaktion i interaktiv film (Swedish)
In this paper, an user study will be taken on in order to explore how different types of interaction affect the levels of immersion and experience within interactive film. The two different types of interaction that will be compared in this study are implicit interaction, and explicit interaction.
The format of interactive film has not experienced too many changes the last years, and the user could experience a loss of immersion when using the format as it is shaped today. Usually, interactive films interrupt the flow of the narrative in order to give the user the time to make a choice. This makes the immersion get lost, and in some way, even part of the experience. In this paper, implicit interaction will be implemented within interactive film, and it will be tested by several participants from different disciplines.
One hypothesis is that the users are more immersed in the narrative when trying out implicit interaction in an interactive film. The results of this paper could be useful for the community of computer entertainment, but also for the field of interaction design since this paper could reveal how users experience implicit interaction and how designers should approach to this type of interaction.
Place, publisher, year, edition, pages
2016. , 9 p.
Interactive film; Implicit interaction; Explicit interaction; Immersion; Experience
Media and Communication Technology
IdentifiersURN: urn:nbn:se:sh:diva-30481OAI: oai:DiVA.org:sh-30481DiVA: diva2:942262
Subject / course
Falkenberg, Kjetil, Högskolelektor
Jonsson, Martin, Högskolelektor