Everyone is invited: How access to development tools influences innovation democracy and bridges the digital divide
Independent thesis Advanced level (degree of Master (One Year)), 10 credits / 15 HE creditsStudent thesis
Indie studios, which used to have a challenging time creating and releasing games, are on the rise. In the past, these studios have had a hard time getting their hands on useable tools. Indie developers at the time had to work with basic tools in order to create games less technologically advanced. This created a gap between triple-A and indie studios that, at the time, was widely disregarded. This stands as the lens for our study. We begin by conducting a prestudy that looks at the statistics behind games on steam. After this we form our interview questions and conducted both standardized open-ended interviews as well as surveys. The data collected suggest that there is a correlation between the availability of ease-of-use tools and content created. In our discussion we bring forth ideas about how this may help reduce the knowledge gap, and nurture the online innovation democracy.
Place, publisher, year, edition, pages
2016. , 21 p.
Informatik Student Paper Master (INFSPM), 2016.20
Innovation democracy, second level digital divide, indie games
Information Systems, Social aspects
IdentifiersURN: urn:nbn:se:umu:diva-122513OAI: oai:DiVA.org:umu-122513DiVA: diva2:939401
Master's Programme in Human-Computer Interaction
Moradi, Fatemeh, Postgraduate student