Information Visualisation in Games: How do you know what you know?
Independent thesis Advanced level (degree of Master (One Year)), 10 credits / 15 HE creditsStudent thesis
Information Visualisation is a field of research with ties to Human-computer Interaction and Cognitive Science. It concerns the way complex information is represented in order to enhance the viewer's ability to comprehend the information. Video-games are instances where information and the way it is presented are vital, yet not much research exists about Information Visualisation in games. The two questions that guide this thesis are: How is Information Visualisation used in video-games? How does Information Visualisation help players understand what is going on in the game? The first part of the thesis describes what Information Visualisation is, as well as a few techniques it uses. Then, Information Visualisation in games is presented. Later, the thesis details the results of applying Information Visualisation to games, finding visualisation techniques, as well as a study conducted by showing gameplay to gamers and non-gamers, having them describe what they comprehend. From these results, conclusions were drawn that games may use similar visualisation techniques based on where the focus is directed, as well as that when and how information is displayed is important for players to comprehend events within the game.
Place, publisher, year, edition, pages
Informatik Student Paper Master (INFSPM), SPM 2016.11
Information Visualisation, Games, Interface, Human-Computer Interaction
Information Systems, Social aspects
IdentifiersURN: urn:nbn:se:umu:diva-122261OAI: oai:DiVA.org:umu-122261DiVA: diva2:937991
Master's Programme in Human-Computer Interaction