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The implementation of virtual environments in educational contexts
University of Skövde, School of Informatics.
2016 (English)Independent thesis Basic level (degree of Bachelor), 20 credits / 30 HE creditsStudent thesis
Abstract [en]

This study is meant to test what the beneficial properties of using virtual environments as a teaching tool for history are and how it affects the users. To test this, a prototype of Forum Romano was built to see how well test subject could perform on a prewritten test that included questions about the history of the place. The study also includes new found data from the experiment that comes from comparing an old plain text version of teaching with a virtual environment one. This can later be adopted further to help with new developments focusing on making students more engaged in their own learning.

Place, publisher, year, edition, pages
2016. , 30 p.
National Category
URN: urn:nbn:se:his:diva-12388OAI: diva2:935069
Subject / course
Media, Aesthetics and Narration
Educational program
Computer Game Development - Graphics
Available from: 2016-06-27 Created: 2016-06-10 Last updated: 2016-06-27Bibliographically approved

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Type fulltextMimetype application/pdf

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