WARPSim:A Code-Transparent Network Simulator for WARP
2015 (English)In: World of Wireless, Mobile and Multimedia Networks (WoWMoM), 2015 IEEE 16th International Symposium on a, IEEE conference proceedings, 2015, 1-3 p.Conference paper (Refereed)
Analyzing a communication protocol by means of simulation and real-world experimentation requires careful protocol implementation in both domains. Differences in the implementation may lead to significantly diverging performance results, which may affect the protocol design process adversely. A code-transparent simulation and experimentation framework for Wireless Access Research Platform (WARP) devices is proposed, which is called WARPsim. By extending the simulation engine appropriately, the same application code that runs on WARP devices can be used for simulation. This work studies the implications of this approach using the example of implementing time-critical Medium Access Control Layer (MAC) protocols on WARP devices. In the demonstration, various MAC protocols will be simulated using WARPsim, while changing protocol parameters, but also crucial aspects of the emulated hardware. A graphical representation integrated into the framework allows for an intuitive examination of the protocol behavior.
Place, publisher, year, edition, pages
IEEE conference proceedings, 2015. 1-3 p.
Research subject SRA - ICT
IdentifiersURN: urn:nbn:se:kth:diva-180303DOI: 10.1109/WoWMoM.2015.7158181ScopusID: 2-s2.0-84943140367OAI: oai:DiVA.org:kth-180303DiVA: diva2:892345
IEEE International Symposium on a World of Wireless, Mobile and Multimedia Networks 2015 (WoWMoM 2015),14-17 June 2015 Boston, MA
FunderICT - The Next Generation
QC 201603082016-01-102016-01-102016-03-14Bibliographically approved