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Internal Consistency: Ett steg bort ifrån sexistiska karaktärsporträtteringar inom spel
Blekinge Institute of Technology, Faculty of Computing, Department of Technology and Aesthetics.
2015 (Swedish)Independent thesis Basic level (degree of Bachelor), 20 credits / 30 HE creditsStudent thesis
Abstract [sv]

Idag råder det en ständig debatt om hur kvinnor porträtteras inom spel och vad för betydelse det har på oss spelkonsumenter. Tidigare forskning och studier påvisar att kvinnliga karaktärer inom spel är betydligt mer sexualiserade än deras manliga motsvarigheter. I det här arbetet behandlas min frågeställning: ” Vad är det för faktorer när det kommer till visuell design inom spelvärlden som gör sexualiserade karaktärsporträtteringar av kvinnliga karaktärer icke konsistenta i jämförelse med deras manliga motsvarigheter?” Genom en djupgående undersökning om karaktärsporträttering och bildanalys av en samling speltitlar från år 2010-2015, kunde en slutsats dras att upprätthållandet av en intern logisk kontinuitet inom karaktärsporträtteringen kan vara ett steg bort ifrån sexualiseringen av spelkaraktärer.

Abstract [en]

Today there is a constant debate about how women are portrayed in games and what effect is has on us game consumers. Past research and studies show that female characters in games are considerably more sexualized than their male counterpart. In this thesis my question formulation discuss “What are the factors when it comes to visual design in the gaming world that makes sexualized character portrayal of the female character non consistent compared to their male counterpart?” Through a thorough inquiry about character portrayal and image analysis of a collection of game titles from year 2010-2015, a conclusion could be made that the upholding of an internal and logical consistency within the portrayal of characters could be a step against the sexualisation of video game characters.

Place, publisher, year, edition, pages
2015. , 34 p.
Keyword [en]
Game research, media research, character portrayal, sexism, image analysis, actor-network theory
Keyword [sv]
Spelstudier, mediaforskning, karaktärsporträtteringar, sexism, bildanalys, actor-network theory
National Category
Media and Communication Technology
URN: urn:nbn:se:bth-10730OAI: diva2:856347
Subject / course
ME1562 Bachelor's Thesis in Media Technology
Educational program
MEGDS Digital Games
Available from: 2015-10-13 Created: 2015-09-23 Last updated: 2015-10-13Bibliographically approved

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BTH2015Spiropoulos(2383 kB)49 downloads
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Type fulltextMimetype application/pdf

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