Independent thesis Advanced level (degree of Master (Two Years)), 20 credits / 30 HE credits
Eye tracking have been around for many years now, but until recently the technology have been
expensive and the performance too low for the mass market to pay any attention. But times are
changing and the cost of eye trackers is going down and performance is getting better. Eye
tracking will soon start appearing in more and more homes around the planet.
With the advent of eye trackers in people‟s homes, it is time to start thinking about what users
would want to use eye tracking for. A popular field that comes to mind is gaming. Adding eye
tracking to games could change gaming significantly. Experiences could be enhanced and new
A deep integration with the games would allow eye tracking to blend smoothly with the game;
creating a natural and immersive experience. However, it will take a while for the game
developers to make this come true. In the meantime something else is needed to fill the gap
between now, when no game had eye tracking support, and the future when all games will have
a deeply integrated eye tracking interaction.
The product we came up with is a tool for non-intrusively integrating eye tracking into existing
games. This means that the tool is able to add eye tracking support without the need to modify
the game in any way.
2013. , 75 p.