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The Rise of Potential Fields in Real Time Strategy Bots
Responsible organisation
2008 (English)Conference paper (Refereed) Published
Abstract [en]

Bots for Real Time Strategy (RTS) games are challenging to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while at the same time search for enemies and coordinate attacks to fight them down. Potential fields is a technique originating from the area of robotics where it is used in controlling the navigation of robots in dynamic environments. We show that the use of potential fields for implementing a bot for a real time strategy game gives us a very competitive, configurable, and non-conventional solution.

Place, publisher, year, edition, pages
Stanford: Stanford University , 2008.
Keyword [en]
Agents, Swarm Intelligence, Emergent Behavior, Computer Games
National Category
Computer Science
URN: urn:nbn:se:bth-8284Local ID: diva2:835991
Fourth Artificial Intelligence and Interactive Digital Entertainment Conference
Available from: 2012-09-18 Created: 2008-12-17 Last updated: 2015-06-30Bibliographically approved

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Computer Science

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ReferencesLink to record
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