The Rise of Potential Fields in Real Time Strategy Bots
Blekinge Institute of Technology, School of Engineering, Department of Systems and Software Engineering2008 (English)Conference paper (Refereed) Published
Bots for Real Time Strategy (RTS) games are challenging to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while at the same time search for enemies and coordinate attacks to fight them down. Potential fields is a technique originating from the area of robotics where it is used in controlling the navigation of robots in dynamic environments. We show that the use of potential fields for implementing a bot for a real time strategy game gives us a very competitive, configurable, and non-conventional solution.
Place, publisher, year, edition, pages
Stanford: Stanford University , 2008.
Agents, Swarm Intelligence, Emergent Behavior, Computer Games
IdentifiersURN: urn:nbn:se:bth-8284Local ID: oai:bth.se:forskinfo841BF783123DED81C125752200243036OAI: oai:DiVA.org:bth-8284DiVA: diva2:835991
Fourth Artificial Intelligence and Interactive Digital Entertainment Conference