From Playability to a Hierarchical Game Usability Model
Blekinge Institute of Technology, School of Computing2009 (English)Conference paper (Refereed) PublishedAlternative title
Från spelbarhet till en hierarkisk spelusability modell (Swedish)
This paper presents a brief review of current playability and game usability models. This leads to the conception of a high-level game usability framework model that integrates current usability approaches in game industry and game research.
Place, publisher, year, edition, pages
New York, NY: ACM , 2009.
game, usability, player experience, playability, model, theory
Computer Science Human Aspects of ICT Software Engineering
IdentifiersURN: urn:nbn:se:bth-8094Local ID: oai:bth.se:forskinfo55CDCBE9E175F256C12575C50057D7A0OAI: oai:DiVA.org:bth-8094DiVA: diva2:835781
Proceedings of the Conference on Future Play
Will be published in the ACM digital library, slides can be found at: http://www.slideshare.net/acagamic/from-playability-to-a-hierarchical-game-usabi lity-model2012-09-182009-05-292015-06-30Bibliographically approved