Game software processes: with Focus on the Rapid Game Process (RGP)
Independent thesis Advanced level (degree of Master (One Year))Student thesis
The computer game industry has grown in a rapid rate over the past two decades becoming a billion dollar industry, even rivaling the movie industry. The greed for money caused the industry to grow large but the maturity did not grow in proportion. Compared to software engineering, game development is still a seed waiting to blossom. In this paper a development process (RGP) for games development using various software engineering paradigms is proposed. Furthermore a comparison between RGP and other game development processes will to some extent show the strengths and weaknesses of this process. The conclusions drawn are based on already validated software processes since the game process inherits a subset of these.
Place, publisher, year, edition, pages
2006. , 45 p.
software engineering, game process, game development
IdentifiersURN: urn:nbn:se:bth-4903Local ID: oai:bth.se:arkivex2D66344CBDF0E80EC12571DF006C3D3COAI: oai:DiVA.org:bth-4903DiVA: diva2:832254