Change search
CiteExportLink to record
Permanent link

Direct link
Citation style
  • apa
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf
Blekinge Institute of Technology, School of Technoculture, Humanities and Planning.
2008 (English)Independent thesis Basic level (degree of Bachelor)Student thesis
Abstract [en]

This is the reflection of a graduation work done by Rickard Remelin. The work was made to create a proof of concept for a complex 3D computer game. All common elements such as creating Design document, story, programming, 3D modeling, texturing, animation, sound, etc, has been developed singlehandedly. Software used are Gimp, Blender, Gameblender and Audacity. The code was partly written in Python.

Abstract [sv]

Detta är reflektionen av ett kandidatarbete gjort av Rickard Remelin. Arbetet har gått ut på att skapa ett koncept-bevis för ett komplext 3D datorspel. Alla vanliga moment så som Designdokument, Story, programmering, 3Dmodellering, texturering, animering, ljud, mm, har utvecklats på egen hand. Program som använts är Gimp, Blender, Gameblender samt Audacity. Koden är delvis skriven i Python.

Place, publisher, year, edition, pages
2008. , 35 p.
Keyword [en]
Game Design, Gameplay, Story, Programming, 3D modelling, Texturing
National Category
Human Computer Interaction Media and Communications Software Engineering
URN: urn:nbn:se:bth-3360Local ID: diva2:830666
Social and Behavioural Science, Law
Detta är en reflektionsdel till en digital medieproduktion. Address: Rickard Remelin Sternövägen 5 375 33 Karlshamn SWEDEN Available on Skype.Available from: 2015-04-22 Created: 2009-01-13 Last updated: 2015-06-30Bibliographically approved

Open Access in DiVA

fulltext(1061 kB)