Artistic Techniques to Influence Navigational Behavior in 3D-Games
Independent thesis Basic level (degree of Bachelor)Student thesis
Todays video games use diff erent aids to help players navigate and proceed in a 3D-environment. It is common that players are assigned an objective to complete and have to navigate from point A to point B, often with the help from navigational aids. This study contains an experiment where test-players had to navigate through a set of 3D-environments to complete an objective, without navigational aids. Instead the author used artistic techniques (geometry, lighting and texture) to see if they could aff ect test-players decisions in how to proceed. Results where compared to predictions in how test-players where believed to proceed. The results from the experiment states that some artistic techniques can aff ect test-players decisions in how to proceed.
Place, publisher, year, edition, pages
2013. , 25 p.
Navigation, 3D-games, Environment-Design
Human Computer Interaction
IdentifiersURN: urn:nbn:se:bth-2401Local ID: oai:bth.se:arkivexC81004034820B113C1257B9D0032D483OAI: oai:DiVA.org:bth-2401DiVA: diva2:829676
Sundstedt, Dr. VeronicaLanner, Martin