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Development of an Adventure Game: An Evaluation of Tools, Development, and Story Writing
Blekinge Institute of Technology, Department of Software Engineering and Computer Science.
Blekinge Institute of Technology, Department of Software Engineering and Computer Science.
2003 (English)Independent thesis Advanced level (degree of Master (One Year))Student thesis
Abstract [en]

This master thesis discusses three different parts of adventure game development. The first part is about the usage of existing development environments; which one we selected and how we selected it. The second part discusses the development of the game using the selected development environment from the first part. The third and last part discusses the benefits from using skilled story writers when developing an adventure game. In this work the story writers were students from the English Department at Blekinge Institute of Technology.

Place, publisher, year, edition, pages
2003. , 24 p.
Keyword [en]
adventure games, game development, tool evaluation, story writing
National Category
Software Engineering
Identifiers
URN: urn:nbn:se:bth-1553Local ID: oai:bth.se:arkivex893733A79CD4E83BC1256DB1003FE01AOAI: oai:DiVA.org:bth-1553DiVA: diva2:828796
Uppsok
Technology
Supervisors
Available from: 2015-05-18 Created: 2003-09-30 Last updated: 2015-06-30Bibliographically approved

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b35385532c659d7f94c25f81b6e939c14760060b49500851f48a98ed55ec6b24b25711b3c5d24b34195d44b871c25a2727f9126f8b63620b62ceeff64d3e1a59
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