Creating Innovative Pedagogical Opportunities via “Treasure-HIT”: Mobile Treasure Hunt Games Generator
Independent thesis Advanced level (degree of Master (Two Years)), 80 credits / 120 HE creditsStudent thesis
In this thesis we are presenting a design-based research aimed to extend an existing mobile-based environment named “Treasure-HIT”. “Treasure-HIT” is an environment which uses the available mobile technology to enable teachers to conduct pedagogical “Treasure Hunt” games for their students. At baseline (January 2013), “Treasure-HIT” was at its early stages and has not yet been officially released; only a few teachers were granted access to it. The goal of this thesis was to test the system with teachres in order to understand the actual needs to detect difficulties and usabily limitations and to improve the system accordingy.The sudy was conducted as a design-based research that included three iterations. Within each iteration we have identified needs expressed by teachers and improved the relevant system features. The outcome of this thesis was the design, development and implementation of 7 different features that increased the usability of the “Treasure-HIT” environment and its potential to effectievy support the creation and enactment of pedagogical location based activities.
Place, publisher, year, edition, pages
2015. , 65 p.
Treasure-HIT, Location Based Learning, Treasure-Hunt, Mobile Learning
IdentifiersURN: urn:nbn:se:lnu:diva-45162OAI: oai:DiVA.org:lnu-45162DiVA: diva2:827517
Subject / course
Social Media and Web Technologies, Master Programme, 120 credits
2015-01-30, D2270, LNU, Växjö, 13:06 (English)
Ronen, Miky, Prof. Dr.Kohen-Vacs, Dan, MSc
Jansen, Marc, Prof. Dr.