Enhanced Full-body Motion Detection for Web Based Games using WebGL
Independent thesis Advanced level (degree of Master (Two Years)), 20 credits / 30 HE creditsStudent thesis
The performance and quality of the motion detection algorithms are important to consider when creating an application. What motion detection algorithms can be used to give a qualitativerepresentation without affecting the performance of a web based game will be analyzed and implemented in this thesis. Since the performance of the Central Processing Unit will not suffice, WebGL and the parallelism of the Graphical Processing Unit will be utilized to implement some of the most recognized image processing algorithms used in motion detection systems. The work resulted in an application where Gaussian blur and Frame Subtraction were used to detect and return areas where motion has been detected.
Place, publisher, year, edition, pages
2015. , 43 p.
Motion Detection, Image Processing, WebGL, GLSL
IdentifiersURN: urn:nbn:se:liu:diva-119736ISRN: LIU-IDA/LITH-EX-A--15/045--SEOAI: oai:DiVA.org:liu-119736DiVA: diva2:826592
Subject / course
2015-06-18, Donald Knuth, Linköping, 10:00 (English)