Change search
ReferencesLink to record
Permanent link

Direct link
Gamification of in-house enterprise settings: A literature review
Umeå University, Faculty of Social Sciences, Department of Informatics.
2015 (English)Independent thesis Advanced level (degree of Master (One Year)), 10 credits / 15 HE creditsStudent thesis
Abstract [en]

The practice of utilizing gameful design elements in in-house enterprise settings is an emerging phenomena. Research on the subject is, however, disciplinarily dispersed and difficult to find. Further, there are no summary overviews of subject. Through a literature review of existing research, this thesis illuminates gaps in the current research, avenues of interests for approaches to the application of gameful design elements in in-house enterprise settings and provides a conceptual overview of the state of the field. This is accomplished by answering the research questions: how has research approached the study of gamification of in-house-enterprise settings and what does research contribute? The review concludes that research sees both promises and perils with the gamification of work settings for both employees and enterprises in general. In constructing these arguments research draws upon theory from various academic disciplines. However, the proliferation of unfounded arguments, for and against, the utilization of gamification are identified. Empirically grounded research lends some credence to the assumption that gamification can benefit both employees and enterprises. Effects of gamification are however not conclusive and should be studied further.

Place, publisher, year, edition, pages
2015. , 33 p.
Informatik Student Paper Master (INFSPM), SPM2015.08
Keyword [en]
Gamification, gameful design, enterprise, business, literature review
National Category
Information Systems, Social aspects Information Systems
URN: urn:nbn:se:umu:diva-104891OAI: diva2:821458
Available from: 2015-06-15 Created: 2015-06-15 Last updated: 2015-06-15Bibliographically approved

Open Access in DiVA

Gamification of in-house enterprise settings(571 kB)511 downloads
File information
File name FULLTEXT01.pdfFile size 571 kBChecksum SHA-512
Type fulltextMimetype application/pdf

By organisation
Department of Informatics
Information Systems, Social aspectsInformation Systems

Search outside of DiVA

GoogleGoogle Scholar
Total: 511 downloads
The number of downloads is the sum of all downloads of full texts. It may include eg previous versions that are now no longer available

Total: 2597 hits
ReferencesLink to record
Permanent link

Direct link