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Natural Language Interface Technology in Computer Games
KTH, School of Computer Science and Communication (CSC).
2015 (English)Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesis
Abstract [en]

This project delivers the results of research about the implementation of natural language interfaces (NLIs) on computer games. We will study how to combine these concepts, making a small game and evaluating different methods to achieve this.

Place, publisher, year, edition, pages
2015.
National Category
Computer Science Media and Communication Technology
Identifiers
URN: urn:nbn:se:kth:diva-166647OAI: oai:DiVA.org:kth-166647DiVA: diva2:811728
Supervisors
Examiners
Available from: 2015-05-13 Created: 2015-05-13 Last updated: 2015-05-13Bibliographically approved

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fulltext(1403 kB)78 downloads
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File name FULLTEXT01.pdfFile size 1403 kBChecksum SHA-512
0c92b650c3ab08e0b897dc8fd126202dfcfa2d237b7ab44ca0bf93e97f97582e9d20e77868510e38109e4d06f16ec0e52637bb582cad1324e1c67eb00108bfb0
Type fulltextMimetype application/pdf

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CiteExportLink to record
Permanent link

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Citation style
  • apa
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
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  • Other locale
More languages
Output format
  • html
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