The Rise of Potential Fields in Real Time Strategy bots
2008 (English)In: Artificial Intelligence and Interactive Digital Entertainment (AIIDE), Stanford, Stanford University , 2008Conference paper (Refereed)
Bots for Real Time Strategy (RTS) games are challenging to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while at the same time search for enemies and coordinate attacks to fight them down. Potential fields is a technique originating from the area of robotics where it is used in controlling the navigation of robots in dynamic environments. We show that the use of potential fields for implementing a bot for a real time strategy game gives us a very competitive, configurable, and non-conventional solution.
Place, publisher, year, edition, pages
Stanford University , 2008.
Swarm Intelligence, Emergent Behavior, Computer Games
Research subject Computer and Information Sciences Computer Science, Computer Science
IdentifiersURN: urn:nbn:se:lnu:diva-42367OAI: oai:DiVA.org:lnu-42367DiVA: diva2:805254
Artificial Intelligence and Interactive Digital Entertainment (AIIDE), Stanford