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The Rise of Potential Fields in Real Time Strategy bots
Blekinge Institute of Technology, Sweden.ORCID iD: 0000-0002-8591-1035
Blekinge Institute of Technology, Sweden.
2008 (English)In: Artificial Intelligence and Interactive Digital Entertainment (AIIDE), Stanford, Stanford University , 2008Conference paper (Refereed)
Abstract [en]

Bots for Real Time Strategy (RTS) games are challenging to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while at the same time search for enemies and coordinate attacks to fight them down. Potential fields is a technique originating from the area of robotics where it is used in controlling the navigation of robots in dynamic environments. We show that the use of potential fields for implementing a bot for a real time strategy game gives us a very competitive, configurable, and non-conventional solution.

Place, publisher, year, edition, pages
Stanford University , 2008.
Keyword [en]
Swarm Intelligence, Emergent Behavior, Computer Games
National Category
Computer Science
Research subject
Computer and Information Sciences Computer Science, Computer Science
URN: urn:nbn:se:lnu:diva-42367OAI: diva2:805254
Artificial Intelligence and Interactive Digital Entertainment (AIIDE), Stanford
Available from: 2015-04-15 Created: 2015-04-15 Last updated: 2015-09-17Bibliographically approved

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Hagelbäck, Johan
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