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Magic mirror using motion capture in an exhibition enviroment
Linköping University, Department of Science and Technology. Linköping University, Faculty of Science & Engineering.
Linköping University, Department of Science and Technology. Linköping University, Faculty of Science & Engineering.
2010 (English)Independent thesis Advanced level (degree of Master (Two Years)), 20 credits / 30 HE creditsStudent thesis
Abstract [en]

Motion capture is a commonly used technique in the movie and computer gameindustries to record animation data. The systems used in these industries areexpensive high end systems that often use markers on the actor together withseveral cameras to record. Reasonable results can be achieved using no markersand a single webcam. In this report we will take a look on such a system andthen use it together with our own animation software. The final product willbe placed in an exhibition environment, restricting the level of interaction withthe user that is practical.

Place, publisher, year, edition, pages
2010. , 46 p.
National Category
Media and Communication Technology
Identifiers
URN: urn:nbn:se:liu:diva-116627ISRN: LiU-ITN-TEK-A--10/068--SEOAI: oai:DiVA.org:liu-116627DiVA: diva2:799064
Subject / course
Media Technology
Supervisors
Examiners
Available from: 2015-07-01 Created: 2015-03-29 Last updated: 2015-07-01Bibliographically approved

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fulltext(9739 kB)74 downloads
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Media and Communication Technology

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CiteExportLink to record
Permanent link

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Cite
Citation style
  • apa
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf