Spelentusiasters val av analoga spel: En kvalitativ studie om användare på boardgamegeek.com
Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesis
This qualitative study examines how users of boardgamegeek.com chooses which analogue game to buy. The purpose of the study is to find out which factors constitutes the choice of games and how the information of these factors reach the consumer. The investigation is executed by users of boardgamegeek.com explaining their latest game purchase in a questionnaire survey online. The results show that many of the respondents research the games they are interrested in beforehand and based on this information make their choice. Despite of this we can see that many game developers and distributors does not make this information available for the consumers, but leaves this task to the public.
Place, publisher, year, edition, pages
2013. , 25 p.
IdentifiersURN: urn:nbn:se:sh:diva-26638OAI: oai:DiVA.org:sh-26638DiVA: diva2:795843
Subject / course