One Workshop, Two Urban Games: Case Report on Education Models at the Intersection of Dance/Performance Art, Media Art and Game Design
2014 (English)Conference paper, Presentation (Refereed)
Focusing on urban gaming, performance, and participatory design, this case report presents a network-based education model at the intersection of dance/performance, media art, and game design by showcasing a workshop in June 2011, hosted by the game department at Gotland University (GU), today: Uppsala University/Campus Gotland. The described workshop was organized by GU in collaboration with an interdisciplinary Dance and Media Art Network (DAMA). The network, established in 2005, currently includes 11educational institutions within the European Nordic and Baltic regions. The workshop’s interdisciplinary character promoted knowledge exchange among students and teachers by providing new innovative approaches to game design. This paper presents the objectives, working process theories involved, and the methodological and pedagogical strategies of the workshop concluding with the presentation of the workshop’s results: Two participatory games developed by the students that were played in everyday surroundings.
Place, publisher, year, edition, pages
game design, mixed reality games, pedagogical strategies, dance technology, physical games, interdisciplinary collaboration.
Design Interaction Technologies Performing Arts Other Humanities not elsewhere specified
IdentifiersURN: urn:nbn:se:uu:diva-237876OAI: oai:DiVA.org:uu-237876DiVA: diva2:769278
13th annual international conference “NICOGRAPH International 2014”, 30 May - 1 June 2014, Visby, Sweden
ProjectsDance and Media Art Network (DAMA) interdisciplinary nordplus project
FunderNordic Council of Ministers