Change search
ReferencesLink to record
Permanent link

Direct link
A Solution to Inverse Interpolation in Computer Graphics
Uppsala University, Disciplinary Domain of Humanities and Social Sciences, Faculty of Arts, Department of Game Design.
2014 (English)In: NICOGRAPH International 2014, 2014, 105-110 p.Conference paper (Refereed)
Abstract [en]

Inverse solutions to interpolation techniques in computer graphics may increase the accuracy of the rendered frames. An example is the use of an arbitrary time stamp in time interpolation to evaluate the t-parameter, which in turn can be used for time-variant spatial interpolation. In this paper, an analytic inverse is presented for a shape-preserving piecewise cubic Hermite interpolant, used in context with camera trajectory interpolation.

Place, publisher, year, edition, pages
2014. 105-110 p.
Keyword [en]
LPCHIP; PCHIP; polynomial equation; spline
National Category
Engineering and Technology Computer Systems
Research subject
Computing Science
URN: urn:nbn:se:uu:diva-235686OAI: diva2:761626
NICOGRAPH International 2014, Visby, Sweden, May 2014
Available from: 2014-11-07 Created: 2014-11-07 Last updated: 2014-11-11Bibliographically approved

Open Access in DiVA

fulltext(400 kB)75 downloads
File information
File name FULLTEXT01.pdfFile size 400 kBChecksum SHA-512
Type fulltextMimetype application/pdf

Search in DiVA

By author/editor
Fridenfalk, Mikael
By organisation
Department of Game Design
Engineering and TechnologyComputer Systems

Search outside of DiVA

GoogleGoogle Scholar
Total: 75 downloads
The number of downloads is the sum of all downloads of full texts. It may include eg previous versions that are now no longer available

Total: 182 hits
ReferencesLink to record
Permanent link

Direct link