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Integrating Autodesk Mayas muscle simulation with Kinect motion capture
University of Gävle, Faculty of Engineering and Sustainable Development, Department of Industrial Development, IT and Land Management.
University of Gävle, Faculty of Engineering and Sustainable Development, Department of Industrial Development, IT and Land Management.
2014 (English)Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesis
Abstract [en]

Abstract

In most of the animation pipelines today, motion capture and different simulations e.g. Autodesk Maya Muscle is used to get a more realistic feel of an animation. The main goal of this Thesis is to make a character appear and move in as natural a way as possible and exploring different methods on receiving a good result. It will answer different question on how to record movement and using that data together with a system that simulates muscles. To complete this process we will record using a Microsoft Kinect Camera, which is originally hardware for Xbox movement software. For our muscle simulation we used Autodesk Maya Muscle, where we built a muscle system. This will be research through finding information on each subject separately and trough experiments combing the two together

Place, publisher, year, edition, pages
2014. , 18 p.
National Category
Computer Science
Identifiers
URN: urn:nbn:se:hig:diva-17599OAI: oai:DiVA.org:hig-17599DiVA: diva2:749290
Subject / course
Computer science
Educational program
Creative computer graphics
Supervisors
Examiners
Available from: 2014-09-24 Created: 2014-09-23 Last updated: 2014-09-24Bibliographically approved

Open Access in DiVA

Integrating Autodesk Mayas muscle simulation with Kinect motion capture(6636 kB)1443 downloads
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Department of Industrial Development, IT and Land Management
Computer Science

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CiteExportLink to record
Permanent link

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Citation style
  • apa
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf