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Less Is Too Little – More Is Needed: Body-Motion Experience As A Skill In Design Education
KTH, School of Computer Science and Communication (CSC), Media Technology and Interaction Design, MID.ORCID iD: 0000-0002-9595-3044
KTH, School of Computer Science and Communication (CSC), Media Technology and Interaction Design, MID.
KTH, School of Computer Science and Communication (CSC), Media Technology and Interaction Design, MID.ORCID iD: 0000-0002-2411-6417
2014 (English)In: Design's Big Debates: Pusching the Boundaries of Design Research / [ed] Johan Redström, Erik Stolterman and Anna Valtonen (General Chairs), 2014, 1327-1341 p.Conference paper, Published paper (Refereed)
Abstract [en]

Research shows that lack of physical activity in westernized societies has seriousnegative health consequences. We explore a physically sustainable design approachcentered around joyful physical activity in an effort to remedy this situation in some way.Much technology development has been blind for our basic human need for healthy, joyfulphysical activity. This paper presents our approach as used in an explorative case study.During a college course, thirty students explored how physical movement of their bodiescould be used as creative components in the design process. They engaged in what weintroduce in this paper as "physical movement sketching" - a method for experiencing,sharing and reflecting on designs through body movement. The students used thisapproach to generate, test and discuss new design concepts for outdoor gyms. Engagingin physical movement sketching allowed the students to both enjoy and trust their bodiesas design tools. We discuss how our students used physical movement in design andwhat we learned from the case study.

Place, publisher, year, edition, pages
2014. 1327-1341 p.
Keyword [en]
Sketching; Physical movement; Wellbeing; Sustainability; Design space
National Category
Human Computer Interaction
Research subject
Art, Technology and Design
Identifiers
URN: urn:nbn:se:kth:diva-149633OAI: oai:DiVA.org:kth-149633DiVA: diva2:740423
Conference
DRS2014,Umeå, Sweden, June 16-19 2014
Note

QC 20140826

Available from: 2014-08-25 Created: 2014-08-25 Last updated: 2016-11-30Bibliographically approved
In thesis
1. Traces of Movement: Exploring physical activity in societal settings
Open this publication in new window or tab >>Traces of Movement: Exploring physical activity in societal settings
2015 (English)Doctoral thesis, comprehensive summary (Other academic)
Abstract [en]

How are we moving, or how much physical activities are present in societal settingssuch as eldercare units, schools, universities and offices? This general question was explored using different design-oriented approaches in four cases, with children,elderly, students and office workers. The results unveil a complexity of the problemarea that initially seemed quite straightforward. In many of the explored settings and situations, and for many of the participants, the activities they are engaged with do not include or encourage their abilities for physical movements to any great extent and this is not in line with the extent of movement that they actually desire. Physical activity can be defined as an activity performed through movement that expends energy. Research results from the public health domains and related areas show a major concern for the negative effects related to low levels of physical activity and prolonged sedentary postures found in many of the above-mentioned settings. In general, physical activities of today seem mainly related to sports, and specific activities designed for improving health and well-being. The participants in the four explorative case studies in this thesis demonstrated how they would like their physical activities to be integrated in the everyday activities of the different settings explored and not mainly as a separate activity specifically dedicated for health and well-being. How can knowledge of physical activity inform the design and development of interactive products and systems in these settings? New insights were gained through design-oriented explorations together with the participants inthe different field settings and through analysis of these observations. The results are not only the insights gained through the analysed empirical observations but also include a physical activity-oriented design method called Physical Movement Sketching as well as experiences from using Movement Probes. The experiences from using these two design methods led me to formulate a proposal for a new approach called Movement Acumen Design. This approach applies a socioecological perspective on physical activities. It provides methods and concepts to support the integration of physical activities into everyday activities performed with the support of interactive technology and it argues that physical activity should reclaim a more central role in these situations. Let us design for it to happen!

Place, publisher, year, edition, pages
Stockholm: KTH Royal Institute of Technology, 2015. 129 p.
Series
TRITA-CSC-A, ISSN 1653-5723 ; 2015:01
Keyword
Physical activity, physical literacy, everyday activities, research through design, participatory design and user experience
National Category
Human Aspects of ICT
Research subject
Human-computer Interaction
Identifiers
urn:nbn:se:kth:diva-160153 (URN)978-91-7595-455-4 (ISBN)
Public defence
2015-03-13, F3, Lindstedtsvägen 26, KTH, Stokcholm, 11:25 (English)
Opponent
Supervisors
Note

QC 20150217

Available from: 2015-02-17 Created: 2015-02-17 Last updated: 2015-02-17Bibliographically approved

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DRS2014(614 kB)90 downloads
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