Depth-Based Inpainting For Disocclusion Filling
2014 (English)In: 3DTV-Conference, IEEE Computer Society, 2014, Art. no. 6874752- p.Conference paper (Refereed)
Depth-based inpainting methods can solve disocclusion problems occurring in depth-image-based rendering. However, inpainting in this context suffers from artifacts along foreground objects due to foreground pixels in the patch matching. In this paper, we address the disocclusion problem by a refined depth-based inpainting method. The novelty is in classifying the foreground and background by using available local depth information. Thereby, the foreground information is excluded from both the source region and the target patch. In the proposed inpainting method, the local depth constraints imply inpainting only the background data and preserving the foreground object boundaries. The results from the proposed method are compared with those from the state-of-the art inpainting methods. The experimental results demonstrate improved objective quality and a better visual quality along the object boundaries.
Place, publisher, year, edition, pages
IEEE Computer Society, 2014. Art. no. 6874752- p.
View synthesis, depth-image based rendering, image inpainting, disocclusions
Media Engineering Signal Processing
IdentifiersURN: urn:nbn:se:miun:diva-22511DOI: 10.1109/3DTV.2014.6874752ISI: 000345738600042ScopusID: 2-s2.0-84906568727ISBN: 978-147994758-4OAI: oai:DiVA.org:miun-22511DiVA: diva2:734296
3DTV-Conference: The True Vision - Capture, Transmission and Display of 3D Video, 3DTV-CON 2014; Budapest; Hungary; 2 July 2014 through 4 July 2014; Category numberCFP1455B-ART; Code 107089