Klient-server och Peer-to-Peer applikationer: En prestandajämförelse
Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesis
An increasing number of applications are becoming more or less network based today.
The traditional architecture for network based applications is client-server, but as usage
of download services are going up, so is the Peer-to-Peer architecture. This report is a
comparison between the Peer-to-Peer and client-server model, and can serve as a basis
when a decision between them needs to be taken. In the report, the performance
between the different architectures is compared in different contexts. Our basis is a
general implementation of both architectures in a test that is derived from a previous
report. On top of this, the performance of the different architectures are measured,
implemented in a gaming-context. This way, we are trying to give the reader as an
objective and informative picture of the different architectures as possible. The tests that
have been done shows a different situation than that of the general view, which is that
client-server is the preferred model.
Place, publisher, year, edition, pages
2014. , 36 p.
nätverk, klient-server, p2p-nätverk, prestanda, Java
IdentifiersURN: urn:nbn:se:lnu:diva-35545OAI: oai:DiVA.org:lnu-35545DiVA: diva2:728288
Datavetenskap, kandidatprogram, 60 hp
2014-06-03, 09:00 (Swedish)