The Aesthetic Response: A study of aesthetics in design of 3D-modelled game assets
Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesis
This is a bachelor thesis on the subject of aesthetics in design in the realm of video game art. Our intention is to investigate if basic, geometrical shapes will highlight certain physical attributes or characteristics, triggered by the visual appearance of a designed product in what is essentially an aesthetic response. We test this subject in the realm of videogames, through our own design and production of 3D-models. A survey is then conducted with participants observing these models and answering questions relating to certain attributes that we intended for these models to display through their visual, aesthetic appearance. The survey shows that participant responses and general opinions regarding the design of these models were largely what we expected and set out to achieve. While we can not empirically verify these results as conclusive and the opinions and theories proposed in this thesis are largely dependent on context and personal experience, we believe an attention to aesthetics in design can effectively guide the aesthetic response an observer or user may experience with a product or artefact.
Place, publisher, year, edition, pages
2013. , 46 p.
Aesthetics design association study modules evolutionary aesthetics cognitive mechanism videogames 3D
IdentifiersURN: urn:nbn:se:sh:diva-22656OAI: oai:DiVA.org:sh-22656DiVA: diva2:704219
Subject / course
Hagen, Ulf, Högskoleadjunkt
Petri, Lankoski, Högskolelektor