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Movement SkillAcquisition using Imitationand Reinforcement Learning
KTH, School of Computer Science and Communication (CSC).
2013 (English)Independent thesis Basic level (degree of Bachelor), 20 credits / 30 HE creditsStudent thesis
Abstract [en]

This thesis focuses on having a robot learn to play the game of darts.

Playing darts involves multiple tasks. For e.g. how to throw a dart

and where to target on the board. It has been shown that with a

few demonstrations by the user, the robot can learn how to produce

trajectories for hitting a given point on the board; with improvement

in accuracy along with the experience. On the other hand we showed

how a robot can discover regions for hitting on the board so that it can

maximize its expected score.

Place, publisher, year, edition, pages
Trita-CSC-E, ISSN 1653-5715 ; 13:116
National Category
Computer Science
URN: urn:nbn:se:kth:diva-138107OAI: diva2:680408
Educational program
Master of Science in Engineering - Computer Science and Technology
Available from: 2013-12-18 Created: 2013-12-18 Last updated: 2013-12-18Bibliographically approved

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Movement Skill Acquisition using Imitation and Reinforcement Learning(1860 kB)23 downloads
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