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Stress Tetris
KTH, School of Computer Science and Communication (CSC).
KTH, School of Computer Science and Communication (CSC).
2013 (English)Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesis
Abstract [en]

The idea behind this project was to implement and study biofeedback

features in the popular video game Tetris, using EDA (Electrodermal

activity). The goal was to explore if it is possible to deliberately alter live

EDA measurements using a Q-Sensor wristband along with the game.

Our implementation can change the speed of the game according to the

current EDA value of the player. The problem was studied by issuing a

user test experiment along with a survey questioning how test subjects

responded to the biofeedback features. Results seemed to show that

manipulating EDA in our version of Tetris seems possible, although

subjects could only alter EDA for shorter periods of time rather than

manipulating a general value.

More accurate results would require more work and knowledge than

presented in this study.

Abstract [sv]

Tanken bakom detta projekt var att implementera och studera biofeedbackelement

i det populära datorspelet Tetris genom att använda EDA

(Electrodermal activity). Målet var att undersöka om det är möjligt

att medvetet manipulera EDA-mätningar vid användandet av ett QSensor-

armband tillsammans med spelet. Vår implementation kan ändra

spelets hastighet beroende på vilket EDA-värde en spelare vid tillfället

har. Problemet studerades genom att utföra ett användartest tillsammans

med en fråge-enkät för att undersöka hur testpersoner svarade till

biofeedback-elementen. Resultaten verkade visa att det kan vara möjligt

att medvetet manipulera EDA-mätningar vid spelande av Tetris, dock

kunde försökspersonerna bara förändra dessa mätningar under kortare

perioder snarare än att påverka genomsnittsvärdet.

Mer tillförlitliga resultat kräver betydligt mer arbete och kunskap

än vad som framställs i denna rapport.

Place, publisher, year, edition, pages
2013.
Series
Kandidatexjobb CSC, K13045
National Category
Computer Science Computer Science
Identifiers
URN: urn:nbn:se:kth:diva-136131OAI: oai:DiVA.org:kth-136131DiVA: diva2:670540
Educational program
Master of Science in Engineering - Computer Science and Technology
Supervisors
Examiners
Available from: 2013-12-13 Created: 2013-12-03 Last updated: 2013-12-13Bibliographically approved

Open Access in DiVA

Stress Tetris(620 kB)110 downloads
File information
File name FULLTEXT01.pdfFile size 620 kBChecksum SHA-512
071b07129d91f2c4e7aa6d177d31f9edb2f25ce314f0d78b0ab9299270067ce42e01a2bdce2b88573adc938752886bc3ce176b42a1a29ae47fda2c3714f72711
Type fulltextMimetype application/pdf

Other links

http://www.csc.kth.se/utbildning/kth/kurser/DD143X/dkand13/Group8Anna/report/StressTetris_MartinDaniel.pdf
By organisation
School of Computer Science and Communication (CSC)
Computer ScienceComputer Science

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