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Lead the way: Hur främjar vi ”creative play” genom level design på mobila plattformar
Gotland University, School of Game Design, Technology and Learning Processes.
2013 (Swedish)Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesis
Place, publisher, year, edition, pages
2013. , 18 p.
Keyword [en]
Creative play
Keyword [sv]
level design, spel utveckling, spel projekt, spel design, projektarbete
National Category
Design
Identifiers
URN: urn:nbn:se:uu:diva-210614OAI: oai:DiVA.org:uu-210614DiVA: diva2:663479
Educational program
Game Design and Programming (HGO)
Available from: 2014-02-18 Created: 2013-11-11 Last updated: 2014-02-18Bibliographically approved

Open Access in DiVA

Lead the way(1454 kB)96 downloads
File information
File name FULLTEXT01.pdfFile size 1454 kBChecksum SHA-512
4ea40f0fccaefd031a042be3fe13b3865b8f29ea85e8c14ca5c7f88a06906237ea3a2a0a0c1fe111f50b4d60f2e3bb01770fe7e62131dc830be636beaf19eabf
Type fulltextMimetype application/pdf

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School of Game Design, Technology and Learning Processes
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CiteExportLink to record
Permanent link

Direct link
Cite
Citation style
  • apa
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf