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An AI Engine for Behavioural Animation in a Real Time Interactive Installation
Linköping University, Department of Science and Technology. Linköping University, The Institute of Technology.
2007 (English)Independent thesis Advanced level (degree of Master (Two Years)), 20 credits / 30 HE creditsStudent thesis
Abstract [en]

This thesis presents the implementation of the AI model and the behaviors of the interactive art installation and guidance system Source.Code developed by Ars Electronica Futurelab. The AI model is built on a hybrid control system with a rule hierarchy tree describing the intelligent characters of the installation. This thesis describes the entire real time AI model implementation from the decision model down to the navigation system and the collision detection. The thesis also positions the AI part of Source.Code in an interactive storytelling context.

Place, publisher, year, edition, pages
2007. , 35 p.
National Category
Engineering and Technology
URN: urn:nbn:se:liu:diva-96247ISRN: LITH-ITN-MT-EX--07/031--SEOAI: diva2:642288
Subject / course
Media Technology
Available from: 2013-08-21 Created: 2013-08-14 Last updated: 2013-08-21Bibliographically approved

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Rosén, Carl-Johan
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