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En designad fluidsimulation
Gotland University, School of Game Design, Technology and Learning Processes.
2013 (Swedish)Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesisAlternative title
An art directed fluid simulation (English)
Abstract [en]

In this report I will describe how an art-directed fluid effect for motion picture can be achieved. This effect will be an explosion with a visual style that is congruent with Pixar's movie Up. To begin with I will analyze the visual components that are used in Up and control the fluid simulation to get the desired visual style. I will briefly explain the background of my thesis, why it is interesting to create designed effects and why it is hard to design fluid effects. In the method I will explain my work process and some of the challenges that arises. In the end of my report I will look into my result and present my findings.

Place, publisher, year, edition, pages
2013. , 18 p.
Keyword [sv]
Fluidsimulation, Cartooney, Explosion, FumeFX, Datorgrafik, Visuell gestaltning
National Category
Media Engineering Studies on Film
Identifiers
URN: urn:nbn:se:uu:diva-204367OAI: oai:DiVA.org:uu-204367DiVA: diva2:638680
Subject / course
Expression in Converging Media (HGO)
Educational program
Computer Graphics and Animation (HGO)
Supervisors
Examiners
Available from: 2013-08-16 Created: 2013-08-01 Last updated: 2013-08-16Bibliographically approved

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En designad fluidsimulation(1126 kB)191 downloads
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CiteExportLink to record
Permanent link

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Citation style
  • apa
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf