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Datorspel som forskningsobjekt: exemplet Dragon Age Origins, ett pågående projekt
Högskolan på Gotland.
Linnaeus University, Faculty of Humanities and Social Sciences, School of Cultural Sciences.
2011 (Swedish)In: Gotlandsakademiker tycker om ...: 2011 / [ed] Lennart Runesson, Åke Sandström, Visby: Gotland University Press, 2011, p. 81-90Chapter in book (Other academic)
Place, publisher, year, edition, pages
Visby: Gotland University Press, 2011. p. 81-90
Series
Gotlands University Press, ISSN 1653-7424 ; 14
Keywords [en]
Dragon Age Origins, Game Studies
Keywords [sv]
Dragon Age Origins, Spelstudier
National Category
Humanities
Research subject
Humanities
Identifiers
URN: urn:nbn:se:lnu:diva-26231OAI: oai:DiVA.org:lnu-26231DiVA, id: diva2:626799
Projects
Medeltidens form och tankevärld i Dragon Age OriginsAvailable from: 2013-06-10 Created: 2013-06-10 Last updated: 2015-01-15Bibliographically approved

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CiteExportLink to record
Permanent link

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Cite
Citation style
  • apa
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
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Output format
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