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Examining the Essentials of Stealth Game Design
Gotland University, School of Game Design, Technology and Learning Processes.ORCID iD: 0000-0002-2248-8508
2013 (English)Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesis
Abstract [en]

Through looking into the inner workings of stealth centric games, this paper aims to find out the essential components of this type of videogames. Examining the history of such games and the design principles of stealth centric games in relation to the participating player this paper will methodically examine games in the light of the arguments of industry professionals. After that a framework is extracted, identifying the principal core components of stealth centric game design.

Place, publisher, year, edition, pages
2013. , 32 p.
Keyword [en]
Stealth, Game Design
National Category
URN: urn:nbn:se:hgo:diva-1882OAI: diva2:624222
Subject / course
Game Design
Educational program
Game Design and Graphics
Available from: 2013-06-11 Created: 2013-05-30 Last updated: 2013-07-01Bibliographically approved

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Youssef_Khatib_Examining_the_Essentials_of_Stealth_Game_Design_Final_Submission(756 kB)1043 downloads
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File name FULLTEXT01.pdfFile size 756 kBChecksum SHA-512
Type fulltextMimetype application/pdf

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