An insight to Level Communication through the use of Cameras: a Project Report
Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesis
The following paper is a documentation and project report of the construction of a project called Synergy. It details the underlying notion, investigation, procedure, and learning that lead to the construction, as well as the reflection upon a level design. Which purpose was to impose a heightened level of authorial control to its creator; thereby more fluidly conveying a creator's ambitions to its audience through the use of cinematographic cues. Upon the project's completion further investigations was done in respect to the finished product whereby I found that others had constructed similar systems, though not for the same cause.
Place, publisher, year, edition, pages
2013. , 81 p.
camera, game, videogames, level design
Engineering and Technology
IdentifiersURN: urn:nbn:se:hgo:diva-1840OAI: oai:DiVA.org:hgo-1840DiVA: diva2:613171
Subject / course
Game Design and Graphics
Mayes, AdamAndersson, Fia