Arbetsprocesser inom spelutveckling: En kvalitativ fallstudie som granskar arbetsprocessen hos ett svenskt spelutvecklingsföretag
Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesis
Dice is one of Sweden's largest game manufacturers. They have produced a game series called “Battlefield”, which recently celebrated its tenth anniversary, releasing it gradually over the years. In order to create a game some form of work structure is required. In this essay we discover what the Dice work process looks like today and how it has changed over the years.
Game development is progressing and market changes require game developers to constantly adapt to the current situation. To investigate this issue, we conducted intensive interviews with two wellestablished game developers from the Dice enterprise, as well as done further investigation and a small interview to confirm the results. We have individually drawn conclusions and created theories based on previous research and self-reflection. Hopefully our results will be applied by future studies, as well as by those interested in games and the related work process.
Place, publisher, year, edition, pages
2012. , 42 p.
Work process, Battlefield, Dice, Design, Game development, Games
Arbetsprocess, Battlefield, Dice, Design, Spelutveckling, Spel
IdentifiersURN: urn:nbn:se:sh:diva-18191OAI: oai:DiVA.org:sh-18191DiVA: diva2:601506
Subject / course
2013-01-18, MB503, Alfred Nobels allé 7, Huddinge, 15:04 (Swedish)
Hagen, Ulf, Högskoleadjunkt
Winberg, Fredrik, Högskolelektor