Edge-preserving depth-image-based rendering method
2012 (English)In: 2012 International Conference on 3D Imaging, IC3D 2012 - Proceedings, 2012, Art. no. 6615113- p.Conference paper (Refereed)
Distributionof future 3DTV is likely to use supplementary depth information to a videosequence. New virtual views may then be rendered in order to adjust todifferent 3D displays. All depth-imaged-based rendering (DIBR) methods sufferfrom artifacts in the resulting images, which are corrected by differentpost-processing. The proposed method is based on fundamental principles of3D-warping. The novelty lies in how the virtual view sample values are obtainedfrom one-dimensional interpolation, where edges are preserved by introducing specificedge-pixels with information about both foreground and background data. Thisavoids fully the post-processing of filling cracks and holes. We comparedrendered virtual views of our method and of the View Synthesis ReferenceSoftware (VSRS) and analyzed the results based on typical artifacts. Theproposed method obtained better quality for photographic images and similarquality for synthetic images.
Place, publisher, year, edition, pages
2012. Art. no. 6615113- p.
3D, video plus depth, warping, depth-image-based view rendering.
IdentifiersURN: urn:nbn:se:miun:diva-18051DOI: 10.1109/IC3D.2012.6615113ScopusID: 2-s2.0-84887863563Local ID: STCISBN: 978-147991580-4OAI: oai:DiVA.org:miun-18051DiVA: diva2:579530
2012 2nd International Conference on 3D Imaging, IC3D 2012; Liege; Belgium; 3 December 2012 through 5 December 2012; Category numberCFP12IC3-ART; Code 100759