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Distributed pursuit-evasion game: Evaluation of some communication schemes
KTH, Superseded Departments, Signals, Sensors and Systems.
KTH, Superseded Departments, Signals, Sensors and Systems.ORCID iD: 0000-0001-9940-5929
2003 (English)Conference paper (Refereed)
Abstract [en]

A probabilistic pursuit.evasion game from the literature is used as an example to study constrained communication in multi-robot systems. Communication protocols based on time-triggered and event-triggered synchronization schemes are considered. It is shown that by limiting the communication to events when the probabilistic map derived by the individual pursuers contain new information, as measured through their map entropy, the utilization of the communication link can be considerably improved compared to conventional time-triggered communication.

Place, publisher, year, edition, pages
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Control Engineering
URN: urn:nbn:se:kth:diva-81282OAI: diva2:497276
Symposium on Autonomous Intelligent Networks and Systems. Menlo Park, CA
Qc 20120229Available from: 2012-02-29 Created: 2012-02-10 Last updated: 2012-02-29Bibliographically approved

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Johansson, Karl Henrik
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