Particle-based Powder-snow Avalanche Simulation Using GPU
The main focus of this thesis was the simulation of a powder-snow avalanche flow. The simulation were implemented using the particle-based simulation solution SPH, from a mathematical model describing powder-snow flow dynamics. The simulation was accelerated by applying the computational power of the GPU, in order to provide a faster simulation time than would have been achieved on the CPU.
Place, publisher, year, edition, pages
Institutt for datateknikk og informasjonsvitenskap , 2011. , 98 p.
ntnudaim:6243, MTDT datateknikk, Spillteknologi
IdentifiersURN: urn:nbn:no:ntnu:diva-15063Local ID: ntnudaim:6243OAI: oai:DiVA.org:ntnu-15063DiVA: diva2:473579
Hallgren, Torbjørn, Amanuensis