Same but different: composing for interactivity
2008 (English)In: Audio Mostly Conference: A Conference on Interaction with Sound, October 22-23 2011, Luleå University, Interactive Institute, Sonic, 2008, 80-85 p.Conference paper (Refereed)
Based on experiences from practical design work, we try to show, what we believe, are the similarities and differences, between composing music for interactive media compared to linear music. In our view, much is the same, built on traditions that have been around for centuries within music and composition. The fact that the composer writes programming code is an essential difference. Instead of writing one linear work, he creates infinite numbers of potential musics that reveal themselves as answers to user interactions in many situations. Therefore, we have to broaden our perspectives. We have to put forward factors that earlier was implicit in the musical and music making situations, no matter if it was the concert hall, the church, or the club. When composing interactive music we have to consider the genre, the potential roles the listener might take, and the user experience in different situations.
Place, publisher, year, edition, pages
Luleå University, Interactive Institute, Sonic, 2008. 80-85 p.
music, interaction design, composition, sound synthesis, genre, research by design, practice based research
musik, interaktionsdesign, komposition, ljudsyntes, genre, konstnärlig forskning, praktikbaserad forskning
Musicology Computer Science Computer and Information Science
IdentifiersURN: urn:nbn:se:hkr:diva-8043OAI: oai:DiVA.org:hkr-8043DiVA: diva2:416961
ProjectsInteractive Music CompositionInteractive Sound Design