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Framework for real-time forest fire animation: Simulating fire spread using the GPU
Norwegian University of Science and Technology, Faculty of Information Technology, Mathematics and Electrical Engineering, Department of Computer and Information Science.
2010 (English)MasteroppgaveStudent thesis
Abstract [en]
In 2009 Odd Erik Gundersen and Jo Skjermo described a conceptual framework for animating physically based forest fires. This project expands on their ideas with a focus on how modern graphics hardware can be utilized to achieve real-time performance. A prototype demonstrating some of the concepts suggested for the framework have been implemented and tested, successfully achieving real-time frame rates on a simple animation of a burning tree.
Place, publisher, year, edition, pages
Institutt for datateknikk og informasjonsvitenskap , 2010. , 49 p.
Keyword [no]
ntnudaim:5552, SIF2 datateknikk, Spillteknologi
URN: urn:nbn:no:ntnu:diva-12210Local ID: ntnudaim:5552OAI: diva2:402914
Available from: 2011-03-10 Created: 2011-03-10

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