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Dynamic simulation in a 3D-environment: A comparison between Maya and Blender
University of Gävle, Faculty of Engineering and Sustainable Development, Department of Industrial Development, IT and Land Management.
2010 (English)Independent thesis Basic level (university diploma), 10 credits / 15 HE creditsStudent thesis
Abstract [en]

Today there are several 3D software’s that are capable of producing realistic simulations, such as fire, water, smoke, cloth etc. This thesis will focus on two software’s, Autodesk Maya and Blender. The first one, Maya, is an industry-leading commercial product, while the second, Blender, is based on open-source. Thus raising interesting questions regarding the overall performance in both software's. Three different sets of simulations will be created in both applications, then a comparison will be made focusing on the work-flow, rendering time and the final render. In order to draw a conclusion of the final result, each simulation will be rendered as a short video sequence and later showed to a number of participants. The participants will then decide which simulation looks more appealing in the terms of both photorealism and behaviour of the simulations. Through that process, it is showed that both applications outweigh each other in different areas.

Keywords: Maya, Blender, computer graphics, dynamics, simulation

Place, publisher, year, edition, pages
2010. , p. 22
National Category
Computer Sciences
Identifiers
URN: urn:nbn:se:hig:diva-7871OAI: oai:DiVA.org:hig-7871DiVA, id: diva2:359150
Presentation
2010-09-23, 18:14 (Swedish)
Uppsok
Technology
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Available from: 2010-11-16 Created: 2010-10-26 Last updated: 2018-01-12Bibliographically approved

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CiteExportLink to record
Permanent link

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Cite
Citation style
  • apa
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf