Change search
CiteExportLink to record
Permanent link

Direct link
Cite
Citation style
  • apa
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf
Simulerad interaktiv arbetsmiljö: Från teori till design och implementering
Uppsala University, Disciplinary Domain of Humanities and Social Sciences, Faculty of Social Sciences, Department of Informatics and Media.
Uppsala University, Disciplinary Domain of Humanities and Social Sciences, Faculty of Social Sciences, Department of Informatics and Media.
2010 (Swedish)Independent thesis Advanced level (degree of Master (One Year)), 20 credits / 30 HE creditsStudent thesis
Abstract [en]

This is a thesis on D-level. In a previous course, at our program Computer Science, we came up with an idea of how to improve/complement training for new employees who are situated in a stressful workplace at companies who are in a constant need of rehiring. We developed this concept and came up with an idea for a simulator that could train staff as well as relieve stress and tension for new employees. The idea matured and became a Serious Game simulator based on a dual-wield Wii-controlled PC-based simulator with Bluetooth support.

The purpose of this paper is to produce a design concept for a simulator as well as conducting research on the topics: mental and physical learning abilities, psychomotor abilities, visual perception, hand-eye coordination, confidence, simulators and Serious Games. The conducted research will be the foundation for the design concept which will be implemented in our co-workers', Henrik Djerf & Daniel Gomez-Ortega, prototype. In the time-period for this examination course most part of the basic elements of the design concept were implemented and tested. The result of the work is presented in the last chapter with images and discussion on the simulators functionality and graphical user interface.

Place, publisher, year, edition, pages
2010. , 51 p.
Keyword [sv]
simulator, MDI, simulerad arbetsmiljö, 3D miljö, Serious Games
National Category
Social Sciences
Identifiers
URN: urn:nbn:se:uu:diva-126575OAI: oai:DiVA.org:uu-126575DiVA: diva2:325095
Educational program
Programme in Computer Science
Uppsok
Technology
Supervisors
Projects
Simulerad interaktiv arbetsmiljö
Note
Detta är ett projekt i två delar en teoretisk och en teknisk, den tekniska är separat från denna och är skriven av Henrik Djerf och Daniel Gomez-Ortega.Available from: 2011-09-27 Created: 2010-06-17 Last updated: 2011-09-27Bibliographically approved

Open Access in DiVA

Evin Antoniadis, Christopher Saarinen, VT2010, Simulerad interaktiv arbetsmiljö(1802 kB)219 downloads
File information
File name FULLTEXT01.pdfFile size 1802 kBChecksum SHA-512
8b94f7ffe2a20255f39278850009be3ade91e19d587b96a0a4632810d6db1dfd9e52fe775f4fd0205e5d51a793b41b490c15c58e6df015628da5160cda1a0efd
Type fulltextMimetype application/pdf

By organisation
Department of Informatics and Media
Social Sciences

Search outside of DiVA

GoogleGoogle Scholar
Total: 219 downloads
The number of downloads is the sum of all downloads of full texts. It may include eg previous versions that are now no longer available

urn-nbn

Altmetric score

urn-nbn
Total: 673 hits
CiteExportLink to record
Permanent link

Direct link
Cite
Citation style
  • apa
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf