Digitala Vetenskapliga Arkivet

Change search
CiteExportLink to record
Permanent link

Direct link
Cite
Citation style
  • apa
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf
The Queerness of Team Fortress 2: How Players Find Queerness in Games With no LGBTQ+ Representation
Stockholm University, Faculty of Social Sciences, Department of Computer and Systems Sciences.
Stockholm University, Faculty of Social Sciences, Department of Computer and Systems Sciences.
2024 (English)Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesis
Abstract [en]

This study researches how queer players project their identities onto characters within the computer game Team Fortress 2, a popular multiplayer first-person shooter developed by Valve Corporation in 2007. The game lets its players customize their character’s appearance in the game through cosmetics that players can purchase from and trade with each other. While retellings at large have been documented throughout the years, there are very few studies researching specifically queer retellings (fan art and fan fiction) in games where the player themself does not create the character they are playing as. Our research question is “In what ways and what forms do queer players project their own identities onto video game characters who are not LGBTQ+, and why?”. To answer this we followed a qualitative approach conducting 13 semi-structured interviews with Team Fortress 2 players and fans who identified as queer. The study showed us that all of the participants had some way of an emotional connection to the characters in the game, and a common reason for this was relatability. Furthermore, TF2’s reluctance to explore more emotional and personal sides of the characters led to the participants filling in these gaps themselves through retellings. The pre-existing queer community was also significant, as it let the participants share and create queer art and headcanons with people similar to themselves (both regarding identity and interest). Additionally, the flexibility of TF2’s cosmetics led to self-expression despite the pre-designed characters - participants equipped cosmetics to better reflect themselves, their identities or their perceptions of the characters. Thusly, we found that the intersection between community, self-expression and the source material in the game all provided a basis on why players decide to project themselves onto these characters in particular. This study both addresses the lack of existing queer retelling studies and provides deeper insights in player projection and expression within computer games.

Place, publisher, year, edition, pages
2024.
Keywords [en]
Team Fortress 2, queer, retelling, online games, queer studies, sexuality, gender
National Category
Computer Sciences
Identifiers
URN: urn:nbn:se:su:diva-242829OAI: oai:DiVA.org:su-242829DiVA, id: diva2:1955762
Available from: 2025-04-30 Created: 2025-04-30

Open Access in DiVA

fulltext(8368 kB)20 downloads
File information
File name FULLTEXT01.pdfFile size 8368 kBChecksum SHA-512
0cee5ec134854a7b108da073ea1aa13d3bdac0a9f8d60d67fd4e7b1e45642951dc79fdae690a17a3284c34f507559d2c6b98885511a69fdc0c45a22f5b22b6f8
Type fulltextMimetype application/pdf

Search in DiVA

By author/editor
Lindgren, SofiaGate, Nora
By organisation
Department of Computer and Systems Sciences
Computer Sciences

Search outside of DiVA

GoogleGoogle Scholar
Total: 20 downloads
The number of downloads is the sum of all downloads of full texts. It may include eg previous versions that are now no longer available

urn-nbn

Altmetric score

urn-nbn
Total: 173 hits
CiteExportLink to record
Permanent link

Direct link
Cite
Citation style
  • apa
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf